Could use a buff Bungie.
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English
#feedback
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Got the catalyst, I can't even be bothered to work on it.
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2 RespostasJR is the biggest let down of them all imo.
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8 RespostasJade Rabbit is fine. Slow firing scouts dominate at long ranges, which they are suppose to. Being gunned down by a Graviton Lance at scout rifle range doesn't mean the gun is bad, it's that you're bad. High impact scouts are already a 3 headshot, 1 body shot kill in PvP. Any faster and you'll create a cancerous high impact scout rifle meta that outplays hand cannons in hand cannon ranges.
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1 ResponderJade rabbit plus vendor havoc pigeon in D1. The good old days...
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1 ResponderAll high impact scouts need to be 3 shot! Just another lazy bungie decision to keep them balanced
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It's king at sniping range but there isn't enough maps to utilize it. Normally just get destoyed by Graviton.
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3 RespostasJade Rabbit should have a little bit higher rate of fire. Compared to some legendary slow firing scout rifles, JR is not special as an exotic weapon.
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2 RespostasIs this way of starting a conversation "so, ahh" actually a way of speaking? I'm sure you're literate enough to just say it properly. What sort of example are you setting here? Really grinds my gears.
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I love it especially after I got the masterwork done
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5 Respostas250 kills with a piece of shit is pretty damn hard to do.
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Scout rifles need a buff point blank. These damn pulse rifles are the new meta. I swear that's the only thing your gonna get killed by in crucible.
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36 RespostasDo you have the Masterwork Version? I think it's super strong. At longer ranges not even Vigilance Wing or Graviton Lance can beat me with Jade Rabbit. I love these crispy 4-shots.
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Mm, needs to 3 shot. Dunno why they gave the rabbit a stability buff, then a catalyst that buffs stability...on a gun that has zen moment. Also, the damage needs to be waaaaaaaaaay higher in pve of course. The first and last pretty much apply to all high impact scouts. Think the body shots are meant to buff damage on the headshot as well as reload the mag, right? If not, that should happen. 2 bodies one head in pvp, big damage to pve enemies (although a general big pricision multiplier could work as well, for all high impact scouts)
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Well clean it and buff it.
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6 RespostasIt’s literally a three shot though, So ahh, dude get good?
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4 RespostasRemember that way hyped exotic pass that they went on and on and on about.....Man these guys have failure down to a science. I hope the Chinese can find a way to get their money's worth out of them but I don't know how.
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Yeah I got the catalyst today but I’m never gonna use it
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4 RespostasHere the problem... Your basing it off PvP. Once again. PvP... Which gets stuff nerfed. However. The scout itself is ok for what it's perk is.
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Why exactly? I'm working on masterworking mine, and I'm doing just fine with it. Out shooting VW and GL.
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High impact scouts need a 3 shot capability like D1.... mid impact is good and low impact seems ok. But high impact should be able to 3 tap at a high and low range (3 head shots). Also mid impact hand canons need the 3 tap as well along with high impact needs to do 198 damage for 2 head shots. Sadly all the weapons have a higher ttk and I feel like this needs to be lowered badly
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I'm seeing alot of posts about how it performs in crucible. Personally I'd like to say it buffed to work better in pve. Currently Polaris basically does the same thing but much much better.
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1 ResponderDid anyone else think it became completely irrelevant once you got the Polaris Lance?
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I like it a lot. But Polaris is better.
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Rabbit looks cooler, but Polaris is better in every way.
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All the 150 rpm scouts need a damage buff or a faster fire rate.
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I think ALL SCOUTS need a buff!