Iron Banner is so fun!
[spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses.
Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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#feedback
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1 ResponderEditado por SIRxTOKExALOT: 4/18/2018 12:35:04 PMAm I the only on that hates having to hit 3 melees for a kill? TTK on primaries also still needs to come down, even most grenades need a damage buff too. I want to be positive because 6v6 is way better but like op said " should have always been this way" so hard to give praise at the moment and good luck trying to convince your friends to come run some iron banner with ya.
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12 RespostasNot for solos
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1 ResponderSomewhat true but the main issue is that many of these maps were not meant to have 6v6 due to their size.
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Agreed totally. I'm loving 6v6. It just feels right.
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3 RespostasIt's not fun for a solo player. Now I get to be team shot by 4, 5, or 6 six players from range by Mida or Vigilance Wing. Yeah, I could find a team, but I just want to play and not talk to anyone. If only they could have solo match making.... You know like in Destiny.
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6 RespostasPeople who complain about the maps being too small have a very selective memory. The Anomaly, Cauldron, Firebase Delphi... these were 6v6 maps and they were all pretty small. Probably smaller than D2 maps.
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2 RespostasHonestly, I was quite bored with the 6v6. It is again more of the same. Nothing new. And when I looked at my several pages of friends, not a single one was playing. Very depressing.
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13 RespostasEditado por Guardian, Archon Of Light: 4/18/2018 4:58:27 AMIts better But team shooting is still the only strategy being used, those 1 on 1 standoffs usually wind up being 1 vs 3. Need to reskin more D1 maps, and institute a lone wolf debuff that makes you weaker the longer you stay around another player
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I agree. 6v6 feels right.
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Editado por FdYAcsoyPKN83gLE: 4/18/2018 8:58:01 PMWhat if they add level advantage?
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I’m assuming the shores of time remake is the best 6v6 map? Though it seemed to me as though Bungie shrunk it down before bringing it to D2. Maybe it’s just me. I haven’t played D2 PvP in a while.
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They should have just kept d1 pvp all together. Even at its absolute worst d1 pvp was still better than anything we have gotten in d2.
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What if they had made 6v6 a [i]permanent playlist?[/i] [spoiler]*nudge *nudge[/spoiler]
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This has been known for like 7 months already but hey, welcome to the club!
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26 RespostasThis is the wrong kind of feedback bungie should listen to. 6v6 is not good for Destiny 2 or its small maps 3v3 skirmish and elimination was perfect for D1 and it is perfect for D2. Bungie needs to implement this 6v6 creates a quick spawn killing environment where players confront foes at every corner and behind then whilst getting shot by multiple enemies You have received a great amount of feedback against the teamshooting aspect of pvp bungie. Increasing the player count alson increases the teamshoot occurrences. Seriously, how stupid and impervious can you be? Find yourself!
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fun is something you don't hear much around these parts anymore
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Editado por Swiftlock: 4/18/2018 2:25:35 PMIt'd be better if we had good maps that suit 6v6. It's obvious that the new maps weren't designed with 6v6 in mind. The spawn positioning problems are just out of control.
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I think it should have multiple modes with varying player counts. Sometimes I like the slower paced, more methodical gameplay lower player counts offer, and sometimes I like hectic games with larger players counts. In any case, if they're pushing 6v6 again, we need maps designed with it in mind. A few of the D2 maps seem to work fine, but most of them allow for easy spawn-trapping setups in 6v6, which can get either incredibly boring or incredibly frustrating, depending on which side you're on.
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6v6 was needed but like many others agree the maps weren’t made for the population of it.
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5 Respostasur wrong. These maps were meant for 4v4 not 6v6. The maps are too small and u always get killed right away when u respawn in mostly. Its too easy to predictwhen someone is going to respawn at and u can camp a good distance awy with a good line of sight and u can snipe them......its not fun at all infact its comeplete bs and that bungo didnt put maps in specific for 6v6. This was what they wanted so they can get as many players back for this stupid chaos that they make. If ur not on a team of atleast 4 or 5 with other u know chances are that u will do horrible and it will not be fun
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1 ResponderAgree completely. I had more fun in Crucible last night than the first 7 months of D2. I think the "competitive" playlist can stay at 4v4 and quickplay should be 6v6 forever. Also, cap those -blam!-ing zones you Travelerdamn animals!
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1 Responder6v6 is a blast!
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Yep, should have been standard right out of the box. Bungie forgot what makes a game fun.
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7 RespostasIt's a hot mess, it looks good on paper 6vs6 but unfortunately TTK weak primaries and small. maps dont really work.