I didnt realize it charged everyone's supers, but I'd still argue that saving cannons at the end of the round will lead to less mistakes. If I'm working with groups I don't know having them multi task is just asking for a wipe. Dark drinker and snipes in between rounds and focusing at the end with cannons ususally sees the most success with groups I'm in.
English
-
Editado por John DOH: 10/18/2016 3:54:38 PMIt's really a simple adjustment--if you're empowered and he teleports to someone else's side just run up to the servitor plate that's ten feet away and slam, literally nothing else to it. Players need to adapt to better strategies in my most humble of opinions, instead of just sticking with what they know. But yeah, if I'm working with randoms and they're struggling to get the rhythm of the encounter down it can be a nightmare.