How about those 1hk tripmines? How about those 2hk lightning grenades that can reach across rooms to kill people?
Firebolts are not overpowered...not in the slightest. They were nerfed once already because of kids like you. The joke is stale, move on.
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Arc bolts can't kill in 2 on high armor subs
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He said lightning gernade not Arc bolt. Lightening grenades do 122 per zap
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Arc bolts are also capable of chaining to several targets, and beyond with LR. Firebolts do not chain.
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Editado por Equinox Shift: 2/14/2016 6:15:48 PMThose are stationary, if you walk into a tripmine, you deserve the 1hk, same for Lightning Grenades. These seek out an opponent, and hit all closest targets, in an omnidirectional area, burn you, revealing your target's location, yield recovery, and more often then not, cause almost all targets to be killed mere moments after contact, as the Warlock takes their wonderful melee attack, which you cannot possibly win against in a melee 1 vs 1, as they take two hits to kill, and beats you to death, with their massive strength. Historically, Warlocks are frail, yet powerful glass cannons, which really shouldn't be able to PUNCH someone to death. Look it up, you won't find a tale of a Warlock using his vast strength to beat his opponents physically. Hell, you get stabbed by a Knife, and punched by, what is supposed to be the most physically dominant class in the game, and brush it off. Not only can bungie not follow their own lore, but fail to actually maintain historical expectations from lore on the actual titles they have chosen. What a shame.
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What about skips them lol they leave you on one shot and they track like truth rockets lol and when that exotic comes out that gives you 2 everybody is gonna cry for nerf on those
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Skips are pretty op, when they work.
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You just gotta throw it near them I think there's a certain distance they have to be within a player to be able to track. However if you throw them by 2 people the skips split which always is a bummer lol.