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publicado originalmente em: GM - Extinguish might be time to go?
6/27/2024 5:29:42 PM
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[quote]Just ran my first gm nightfall in years, we cleared it with 15+ revives left But, we almost got wiped by a wyvern that snuck up behind us. So I thought id check if extinguish was still around after the clear and it is. I think I'll leave the wyvern enemy design discussion for another time, but if that one unflinching death machine did get the last stray shot 20+ minutes and all of those revives would mean nothing. From one mistake. Kind of reminds me why I stopped running them. With the amount of splash dmg, champs etc that spawn its really just not worth having that much time and effort wasted. Think a re-work would be nice, if the adept variant only drops on a run with no wipes but other rewards are unchanged you might convince more people to do gm's[/quote] They’ve already gotten so much easier. Stop trying to ruin hard content.
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  • 3
    There is nothing hard about doing the same thing over and over again dude The strike was easy up until that one point, just seems dumb that a mob that can almost instantly gun a fireteam down can send you to orbit.

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  • In your defense, glassway is one of the more ridiculous GMS. Especially with champs inhabiting the same room as the boss, the more annoying ones being barriers, they stay in the same spot, barely move and if you touch them, somehow the boss senses one of his babies is in danger and rushes over

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  • 1
    thats a pretty good boss description haha I havent tried a battlegrounds gm, but Im sure they are worse haha glassway is pretty safe until the overloads start charging in

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  • I had more trouble with the barriers for plat due to the boss situation being that way and the wyverns are ridiculous. As for battleground GMS. They aren't all that bad except the Psi ops ones. Cosmodrome you needed an invis hunter to move the payload bit by bit otherwise you wouldn't get anywhere. As long as you have something like ignitions or volatile rounds, ad density actually is in your favor for battlegrounds since you can wipe ads quicker. The boss rooms are mostly the tricky ones for battlegrounds

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  • [quote]There is nothing hard about doing the same thing over and over again dude The strike was easy up until that one point, just seems dumb that a mob that can almost instantly gun a fireteam down can send you to orbit.[/quote] It’s easy, but you do them once every 2 years, hmmm. At any moment during a GM, if you aren’t careful, your team can wipe, THAT’S THE WHOLE POINT.

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  • [quote]There is nothing hard about doing the same thing over and over again dude The strike was easy up until that one point, just seems dumb that a mob that can almost instantly gun a fireteam down can send you to orbit.[/quote] It’s already had its infinitely significantly reduced over these last couple years, it does not need to get easier. When Wyverns spawn is always the same. Where they spawn is always the same. You can easily instant kill them, blind, slow, freeze, sever, etc. GMs do not need the possibility of failure removed.

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  • 2
    we already have examples of hard activities with reduced rewards for bad play (The coil) Bungie are the ones with the numbers...But Im sure the % of players doing gms is pretty small. But hey if you would rather keep it that way and think there's bragging rights in re-running the same strikes that existed for years I guess that's on you dude.

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  • Editado por Bore: 6/27/2024 6:00:30 PM
    [quote]we already have examples of hard activities with reduced rewards for bad play (The coil) Bungie are the ones with the numbers...But Im sure the % of players doing gms is pretty small. But hey if you would rather keep it that way and think there's bragging rights in re-running the same strikes that existed for years I guess that's on you dude.[/quote] GMs already offer reduced reward for bad play through its ranking system. If you do not want the harder difficulty, they offer multiple Nightfall difficulties. Play a lower definitely instead of trying to ruin the higher one for the people who enjoy them. Nearly 800k players have the conquerer title. GMs are far from lacking players.

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  • 3
    True but false, in most encounters killing all champs is necessary to progress or survive anyway The difference between master and gm is almost non existent anyway besides a title thats been out for years and the wipe mechanic. You really telling me you get a happy fuzzy feeling inside when a blueberry wastes too many revives and wipes the run haha?

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  • [quote]True but false, in most encounters killing all champs is necessary to progress or survive anyway The difference between master and gm is almost non existent anyway besides a title thats been out for years and the wipe mechanic. You really telling me you get a happy fuzzy feeling inside when a blueberry wastes too many revives and wipes the run haha?[/quote] That’s not true. You can skip champions in multiple spots in every single strike. The difference between GM and master is only small now encase they have significantly reduced GM difficulty since the release in season of Worthy. The title has nothing to do with the fun that many of us have when playing a hard content. I do not care about how others play the activity, I care about how fun it is for me and my friends who like that kind of content. If you’re not a person that likes that kind of content, they have lower difficulty options of the same activity. Play a lower directly then. Stop trying to remove the content that others enjoy.

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  • 2
    you are just being dramatic. Did I say remove gms or lower the difficulty? If you run them regularly you probably wipe less than 5% of the time anyway, so the change wouldnt even affect you. To be fair I wouldnt even call it difficult content, its just champion spawning spam with excessive regen and potential for one shot deaths. If you enjoy running them thats great for you and your friends dude, keep doing them. I'm just thinking of the people that have never run a gm or are too scared to because they dont want to ruin a run.

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  • [quote]you are just being dramatic. Did I say remove gms or lower the difficulty? If you run them regularly you probably wipe less than 5% of the time anyway, so the change wouldnt even affect you. To be fair I wouldnt even call it difficult content, its just champion spawning spam with excessive regen and potential for one shot deaths. If you enjoy running them thats great for you and your friends dude, keep doing them. I'm just thinking of the people that have never run a gm or are too scared to because they dont want to ruin a run.[/quote] Being sent to orbit is a key part of the difficulty. GMs have already had their directly crippled. You do not need to continue to ask for them to be further reduced. Play a lower difficulty.

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  • 1
    how often do you get sent to orbit in your runs? because that is the % of times that modifier has affected your play experience. I bet that key part of the difficulty is pretty low unless you are bad at the game

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  • [quote]how often do you get sent to orbit in your runs? because that is the % of times that modifier has affected your play experience. I bet that key part of the difficulty is pretty low unless you are bad at the game[/quote] The knowledge of the possibility of failing affects my team the entire time we are playing. That was especially true when they first released. GMs do not need to get easier. There are already easier versions in the game. Play those instead.

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  • 1
    Same expereince of failing if you need a flawless (no fireteam wipes) clear to get the adept drop which is a change id propose. Either way if you want the best reward you would have to restart the run. But You clearly cant think about things critcally. As ive already stated I have completed plenty of gms and have no intention of running nightfalls regularly.

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  • [quote]Same expereince of failing if you need a flawless (no fireteam wipes) clear to get the adept drop which is a change id propose. Either way if you want the best reward you would have to restart the run. But You clearly cant think about things critcally. As ive already stated I have completed plenty of gms and have no intention of running nightfalls regularly.[/quote] The lower difficulties do not have extinguish. Play those instead of trying ruin the content that others enjoy. What you’re asking for already exists.

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  • 1
    You are so bad at this dude. You aren't even providing a counterpoint. There is no material difference between no extinguish and needing a flawless clear for the adept drop Just keep copying and pasting the same response bro maybe it'll work the next time

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  • [quote]You are so bad at this dude. You aren't even providing a counterpoint. There is no material difference between no extinguish and needing a flawless clear for the adept drop Just keep copying and pasting the same response bro maybe it'll work the next time[/quote] You have provided no counterpoint to respecting a lower difficulty that already works like that.

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  • 1
    One has the chance for an adept one doesnt, I assumed you would know that. a duh Why are you copying and pasting your lazy response up top haha weird

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  • Editado por Bore: 6/28/2024 6:27:16 PM
    [quote]One has the chance for an adept one doesnt, I assumed you would know that. a duh Why are you copying and pasting your lazy response up top haha weird[/quote] Adepts are exclusive to GMs as a reward for the increased difficulty. The difficulty doesn’t need to be lowered. Far more lazy to ask for a key aspect of a difficult activity to be removed. If y pi u do not like the difficulty of GMs, there are multiple other difficulty options to pick.

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  • 1
    youve already said all this, and Ive already provided you a counter point you just refuse to answer or acknowledge go run some gms instead of parroting yourself

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  • Editado por Bore: 6/28/2024 6:32:16 PM
    [quote]youve already said all this, and Ive already provided you a counter point you just refuse to answer or acknowledge go run some gms instead of parroting yourself[/quote] You don’t have a counterpoint, lmao. They literally already have a version of the strikes that’s the way you’re asking for. Play the instead. The digitally options are there for a reason. Stop trying to remove one just because you don’t like it. Play the one that you like instead. Strikes have patterns. If you’re struggling to not wipe in a GM learn the patterns or play a lower difficulty.

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  • 1
    1) Extinguish isnt difficulty for people that regularly do gms. Its just a time waste/mental barrier to entry for people that havent tried them. 2) Ive already said I have no intention of running nightfalls again on any difficulty, I was only doing it for guardian rank 3) I cleared the gm so im not struggling 4) Making the gm not give an adept if a team wipes, but lets them finish the run for practice and other rewards is a balanced middle ground 5) You cant read or cant comprehend other opinions and just want to live in your own echo chamber I get it.

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  • [quote]1) Extinguish isnt difficulty for people that regularly do gms. Its just a time waste/mental barrier to entry for people that havent tried them. 2) Ive already said I have no intention of running nightfalls again on any difficulty, I was only doing it for guardian rank 3) I cleared the gm so im not struggling 4) Making the gm not give an adept if a team wipes, but lets them finish the run for practice and other rewards is a balanced middle ground 5) You cant read or cant comprehend other opinions and just want to live in your own echo chamber I get it.[/quote] It’s a huge impact on how you play. It’s an ever present modifier. Mess up and you fail. Without it, there is no failing a nightfall. You have more GM failures than clears. Let’s not pretend it doesn’t impact you. If the Gm doesn’t give an Adept, then it is no different than master. Drop the difficulty bud. Stop trying to ruin content for other just because you don’t like it. What you’re asking for already exists in the lower difficulties.

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  • 1
    You still refuse to acknowledge that it is basically a non issue to people that run gms regularly I wouldnt really care about my "gm stats" dude, I ran them years ago and when you Lfg with randoms its an interesting time. You still arent reading or comprehending...you are just wasting both our times. Drop the adept on a clear without wipes. You get your false sense of achievement and other people dont get their time wasted by still getting mats/exotics on a flawed clear (like a master run)...Win Win if you are just going to make the same copy paste response for the 100th time dont bother

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