I know Its a bad rep to get rid off very much a new map but this thing is absolutely -blam!-. Join this map 3 times, 3-5 people leaving in first 30 seconds every time. Bungie admit you done bad(again) and get it out please.
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1 ResponderEditado por Zodleon: 2/27/2024 8:29:48 AMIt's a map designed for rift specifically. It's not surprising it doesn't do well in control or clash modes. It's actually a really good rift map though.
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They talked about it in the TWAB already.
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It feels like a horribly designed, and aptly named map. I quit every time I get it.
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1 ResponderBecause ape can’t ape properly on this map. Love it.
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3 RespostasI love Disjunction, Scouts are useful but usually I go with a rapid-fire pulse rifle or 120 hand cannon on that map, I try to go for the mid range, long range is a nightmare and so is up close.
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You posted that like an executive order from the president Like Bungie is waiting at there desk for instructions from you on how to make the game When in reality they don't even know you exist
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3 RespostasPeople leaving the map doesn't necessarily mean it's bad. One of my personal favorite maps in a different game is heavily disliked by the community. The map Skyscraper in rainbow six siege. That games community had a very similar problem to this ones, where there were no new maps for multiple years. As a result, the community got very set in their ways. Skyscraper was considered one of the lesser maps, so now when people have the option they ban it. Unless, of course, any of the newer maps are in the rotation. In which case they generally prefer to ban those. It seems like it's an issue with the maps playing differently from the norm, and the players got so used to that norm over multiple years of not having any new maps that it's uncomfortable for them to learn something new. If you know anything about that game, nighthaven labs and emerald plains are so frequently banned in ranked that it's almost impossible to get a ranked match with them available. As a result, less people play these maps, meaning they continue to not learn how to play them, and as such continue to want to ban it because they don't feel comfortable playing on it. People have been leaving matches on disjunction literally since it first came out. I think most of these people played maybe one match on it, decided that the long ranges weren't fun because they had no interest in playing around it, and now refuse to play on the map altogether.
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Why do ppl hate this map? Cuz it makes it hard to radar camp lanes due to it being bigger? Destiny players rely too much on radar camping and special weapons. That’s why they mostly suck at any other PvP shooter.
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Give us vertigo and blind well instead
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1 ResponderMultiplex also has to go, not even just because of the map but mainly because it's harder for my computer to run. Frame rates are always noticeably worse on that map. Every single map they've brought back has been undesirable except Meltdown.
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100% agree, worst map by far
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Theyve always done this. Deliver trash content noone likes but yet force it onto their players for months if not years because you know dev time went into it. Such a terrible mindset. They even give trash maps a higher percentage of coming up because "new". Same thing with battlegrounds in the strike playlist that noone likes. Rift gamemode in comp and iron banner gamemodes are other examples. Noone likes them yet they forced them for months. Just because dev time was wasted on trash. Maybe stop creatign bad content if you want players to play it? Feels like all the new stuff is bad and noone enjoys it tbh, tells me a lot about to devs currently working on the game
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Very poorly designed map.
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1 ResponderDisjunction is a good map. What the problem really is, is it's designed for team play, and you have 6 random not communicating people who all take off in different directions with half the team running clear to the back of the other side and flip the spawns on the other half of the team who is trying to sit back with scouts or bows. Or, too many people go mid or hard scope the swamp, and the other team is clear to run all the way up the other side uncontested. At least that's how it's been on more than a few occasions I've played it.
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2 RespostasAll of the pulse and scout rifle casuals that equate distance to safety asked for large maps and then quit when they get it and see it loading up.