I think it will have a long cool down timer and not much health for the shield. It will also take your class ability when the shield is gone.
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Yeah I think it'll be wholly dependent on how much health the shield has. If it's too easy to keep your class ability because it has enough health, it'll be an issue.
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The double lightning grenades might be the most broken depending on how jolt works.
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Lightning nades haven't been good since D1 so we'll have to see. I'm excited for the Falcon Punch type melee lol
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I could see titans charging it up in a bubble capping a zone lol.
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Striker/Bubble/Well = trials GG when it's zone