Great idea but the report system doesn't work and never has done, its purely a placebo button.
There's a routine cheater I run into during casualplay, they even livestream their hacks on Facebook. Me and my squad have been spam reporting them for months and still no ban for the cheater, not to mention other people will be reporting reporting them too.
In Bungies eyes - "a cheating customer is still a paying customer".
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Well this is separate from the current report system, so if implemented correctly You could just avoid said cheater and this system should make it so you never or very rarely run into them And hopefully with people using avoid for small, minor or petty infractions instead of reporting - actual legit reports for hackers and the like should get seen quicker, and therefore dealt with better too
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The point I'm trying to make is that Bungie won't do anything that costs them money with no financial return. Bungie is a purely for profit company. Anyone who argues this fact needs to look at the current game state and ask themselves "is this good enough from a multimillion dollar company?" The answer is, no. We need active anticheat and a system that you've suggested to make PvP actually fun instead of flawless 6 stack mercy rolls against casual solo players.
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I do agree with you, there are a lot of things we’ve been asking for a long time and nothing has been done - and it’s aggravating I’d argue this system wouldn’t cost hardly any money though, for any coder worth their salt, this is a few hours work at most - but WOULD generate money in returning players, and also having improved the QoL of existing players - may make more existing players look to spending money Although I despise the silver system we have, imo it ruins the eververse by having armor sets etc that are silver only