That's mainly why no one uses Thorn and Lumina will most likely fall under the bus of all the other better weapons. The recoil deviation for 150s is horrendous on console.
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i use Thorn it's better, but Lumina is Fxcking awful
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Yup. Forget anything other than 180’s in console.
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you guys are being so dramatic, 140's and 150's on console are a little bit wonkey but you have to trust that they will hit if your aim is on. I love ace and it's consistency, love duke 44 with the roll I have (2taps easily), yes I know it's a 110. I really think the problem most people can't get around are the recoil animations, not the recoil itself. I honestly think if bungie sped up the animations a little ot might help. it's really just getting used to how the recoil looks and not being distracted by it.
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So rng bullets?
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not a big deal if you're pacing your shots, but everyone just wants to spam the trigger 180 style and hit all head shots, it just doesn't work that way.
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So then what's the point of having a 150 rpm weapon? Why use a 150 that's more innacurate and causes you to pace your shots slowing your Ttk. When you could just use a 140 with better stats, that's much more accurate?
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Editado por conkus805: 7/5/2019 9:49:27 PMit's all playstyle bro, normally people who use 140/150 do alot of peek shooting as do I, plus you can 3 tap with them. if we had more large maps like d1, the meta would be quite different. it's just that we are so crunched together on small maps that ttk is hyper important due to so many close 1v1's. if you're asking why bungie made 140 and 150 handcannons I have no idea, they should just have 110, 150, and 180.