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Editado por TattooedOni: 12/9/2018 7:07:23 AM
2
It is personal. I have personally invested thousands of my hours and hundreds of my dollars into Destiny. Now I have had to sit and watch as Bungie sold me and my friends out to make streamers/no lifers happy. Maybe D2 is your first Bungie game. Mine was Halo on launch day. I played D1, did you? I had a friends list and clan roster full of people to play with all of the time because it provided a fun experience to a wide range of people. I played seriously grinding with one group and just for fun with another. All of those people quit during D2. That is a problem 90% of this games players don’t play regularly. That’s a problem. Edit: In general I love the game and want it to be popular and healthy. It needs casual players to love it for it to succeed. This is AAA developer making AAA budget game. It has to succeed or it’s gonna get cut off.
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  • Editado por Sen: 12/9/2018 7:28:24 AM
    0
    But why are people NOW complaining about it not having casual elements? People can get to max light by just PLAYING THE GAME. No need for KEYS FOR CHESTS at the end of a strike. No need for doing the raid. It is now easier than D1 Y3 to get to max light. What do people want? The casual element is there: Dailys and Weeklies. What was the D1 casual element? Xur sold all DLC Exotics in D1. If he did sell them in D2 people would shut up about it now that I think of it. There's a casual element. D1 had you do the same things over and over again all the time. Now people are complaining when D2 is doing that. But D2 has more exotic quests and is getting updated in Y2 with low price DLC. Better than D1 Y2. And again. This game isn't catered to streamers and no lifes. The point of the game is that YOU PLAY MORE = YOU GET MORE CHANCES at getting MORE. You can't get if you dont play. There are even guaranteed weapons when you do quests. What are the real complaints? "Game doesn't have enough content". Bull. Triumphs, crucible. Gambit. Strikes. Raid. Milestones. Seals. Exotic quests. Legendary quests. Other stuff to go for: sparrows, dances, emotes ghosts. "Game has too much content. I dont have time to play it all". That's not the point of the game. This game is geared towards people who can play a good amount with others. There are solo casuals. The complete opposite of what this game... NO THIS GENRE is for. But the casual elements are there as I said. No one is providing suggestions. They're just complaining.

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  • That is complete crap. Now is the hardest time by far to hit max lvl. In D1 I could go play strikes and never stop increasing till I hit max lvl. Now I can play strikes 3 times and then it’s pointless. 0 chance to increase power. Like Crucible grind it all day in D1.... D2 only three games, can’t lvl up too quick.

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  • Editado por Sen: 12/9/2018 1:25:26 PM
    1
    Um. I would like to inform you that Keys were RNG and from BOSSES that you killed from Strikes. Strikes had SPECIFIC ITEMS and it was also RNG for you to get the right strike for what you NEEDED in order to increase your Light Level. Must I remind you that Prime Engrams exist? Sure they are have RNG, but they can come from ANYTHING THAT YOU PLAY IN THE GAME. Not just strikes.

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  • Bungie are professional game developers and adults. It’s their job to create a game their player base wants and fix it when it’s rejected with criticism and negative feedback. You expect us to do their jobs AND pay them?

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  • Editado por Sen: 12/9/2018 7:52:09 AM
    0
    It's pretty damn hard when there's a warzone in the forums of people with mixed opinions. For example, I just got called a crackhead. There are so many type of audiences in this community when this game doesn't really call for it. What Bungie has essentially done is give the casual part of the community as louder voice with the launch of D2. Casual based game. People complain that it's too boring and there's nothing to do. Blah blah. Now the more hardcore players have the loudest voice. They change the game. Now the casuals have the loudest voice again. The community is unbalanced. It wouldn't be if they never catered to casuals. Bungie doesn't know that they want their game to be right now. And it's their fault with the launch of D2. They should have kept the game how it was in D1 Y3 and built upon that. As I said IT'S NOW EASIER to get to max light than ever before than in D1. No keys for chests for strikes or to do the raid, etc. You just play the game and you get max light. You get into a clan but don't play much, you get the rewards regardless of you playing. And they're powerful engrams too. Imo, this game supports casual players. So what happened? As I said no one is actually saying what's wrong. Everyone is taking the personal approach rather than saying why. Also, I'm a casual player who used to be a hardcore player. Don't play this game that much anymore because I want to focus on single player games more. I think people are just burnt out. It's the same stuff all over again. What everyone truly wants is something brand NEW. We're never going to get another gjallarhorn type weapon. We're not going to get another Vault of Glass. The moments we had and D1 are never going to happen no matter how much they improve this game. People kept playing for more than just the LOOT. They played for the gameplay. Shooting aliens in the face or proving yourself in the crucible (which is harder with the changes in TTK). So what is it? You still haven't answered me. What is the problem. Is the magic simply gone? Are people tired of the same thing and just want a BIG BREAKTHROUGH? Because it sure as hell isn't the amount of content. There's plenty to do for the hardcore players. And casuals can get to max light without touching endgame content.

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  • Editado por Sen: 12/9/2018 7:11:28 AM
    0
    It doesn't matter how many hours you put into this game. It doesn't matter how much money you spent on this game. This isn't about you. This is about the community as a whole. No solutions are being given. Only complaints. The system in which this game works hasn't changed. Bungie simply showed a sign of weakness during D2 launch. Catering to casuals. Then they did it again with with changing it back with MORE content and things to do in D2 Y2. It doesnt make sense as to why people don't like the changes they made. People are saying "I dont like it" without explaining why. You have quests. You have triumphs. A TON of them. Seals, the raids. Exotics with quests. I was a D1 player. Y1. The raids were the reason I kept playing. D2 raids suck. Here. I'll post what I said to someone else and edit this. I don't understand. Its quite obvious that people don't like playing this game. But the rewards they get make them addicted to the game so they keep coming back. I, for one, like shooting aliens in the face. It's satisfying. I like doing strikes and playing with my friends in the crucible. I play the game for fun. But it seems to me people only play this game because the rewards are what eggs them on to play instead of the actual gameplay. If this weren't the case, people would be happy about this DLC. But people are taking this game in general personally. "I dont have time to play this game so bungie should cater to me". And then you have the people who agree and then they try to make it a MASS idea instead of what it really is: "IM not satisfied! Focus on me!" I don't understand. Wouldn't more things keep causal players playing for a long time? Isn't that the point? To play the game? Seems like it's not. Alot of people are complaining that the forge is 615 when it wont take you long to get to 610. There are so many people think they're entitled and use others who feel the same to strengthen their argument rather than be logical. Because the PEOPLE who are against this DLC say the same thing, then the people who are FOR the DLC say the same thing against the first group's argument the usually shuts it down. The people who are against the DLC then dont reply or they start going off the rails and insulting the other.

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  • You don’t get it. I want the game to be good, and popular, and successful. I don’t want changes to make the game I like. I want changes that makes the game better for everyone. The casual people you’re so condescending to are the ones who make the game possible. The game is failing hard right now. The customers aren’t happy. Only 10% of the player base still plays regularly. I want changes that bring back a huge chunk of the player base, and bending over backwards to screw everyone over who isn’t a streamer or a person who LIKES no life grinding games for microscopic progression and rewards isn’t going to do that. It just causes more people to quit all the time. Friday when the raid launched has 100k less players than the friday a week before it.

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  • "The game is failing hard"? By what metrics? The game is pulling some pretty solid numbers. The game was failing hard when it was participation trophy galore, in Vanilla D1 and curse of osiris. It had about 30% of the current player participation. The game has now so many things to do that I don't even have the time to complete 20% of the content, and that is a positive.

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  • By the metrics of 10% of the player base are the only ones still playing daily and it’s going down. curse of Osiris had less daily players but since Forsaken and giving it away free they have added more total players and only have about 500k more daily players than during the CoO rock bottom.

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  • 10% of the player base are good numbers. Coo rock bottom was about 500k combined and we are at over 2 million at the moment. I don't think destiny has ever done better than this short of new major releases. Making the game free has of course helped.

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  • Actually less than a million this week, nice try though.

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  • Where do you get you numbers? My source is destiny tracker.

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  • Mine too, I just know you can’t add PVP and PVE together because gambit counts as both and anyone who plays both activities counts twice. The best approx. is to go buy PVE only.

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  • Yes, and PvE and PvP players are not mutually exclusive events so COO would have been lower as well if counting only the PvE element.

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  • So what? It just because it’s not the lowest it’s ever been doesn’t mean it’s not a problem. 10% or less of the player population is extremely low when your whole business model is a game as a service.

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  • Actually, these are some of the healthiest numbers I have seen on destiny tracker and general player sentiment and media is fairly positive so I don't think the game is in the crisis that you make it out to be.

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  • Oh so you just refuse to face reality, that’s cool, but this isn’t a healthy state for a AAA game with a AAA budget. Sorry to break it to you, but numbers are supposed to increase when new content is released. This weekend was the first weekend of new content. Friday the release of a new raid. There were less players tracked on Friday than were last weekend, and less Saturday than Friday. Maybe you’re happy with the game, that’s totally cool, but you do have to face the fact that it’s in a unhealthy place right now.

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  • Numbers did not increase due to the power level gaffe that was acknowledged and is being addressed. Also, it would be difficult for a $10 dlc to have the same impact as forsaken on the player population.

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  • It wasn’t a $10 DLC it was a $35 Annual Pass. The way it works in Destiny historically is there is a spike in players every time new content is released for about 2 months then it starts to come back down to “normal” until the next release. It’s been like this since Destiny 1. It’s happened with every new content drop until this one. That indicates there is something very wrong, but feel free to keep denying it.

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  • It's a $35 season pass comprised of 3 dlcs of this nature, thus approximately $11.7 dollars per dlc. I mentioned that there was a problem with this dlc but it has been acknowledged and steps have already been taken to fix it.

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  • Not before they lost 500k players in 3 days

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  • Nonetheless, a very fast response. You and those who stopped playing should definitely complain if you see an issue with the game as I and others did before warmind/forsaken but also keep in mind the scale of this dlc.

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  • What scale? It’s tiny and drip fed so people don’t get Osiris levels mad again. I didn’t quit but 90% of the player base aren’t playing it.

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  • Editado por Sen: 12/9/2018 8:40:41 AM
    0
    [quote]You don’t get it. I want the game to be good, and popular, and successful. I don’t want changes to make the game I like. I want changes that makes the game better for everyone.[/quote] This is a looter shooter. Give suggestions on how middle ground can be achieved. You still haven't answered my question. Everyone wants the game to BE GOOD. So what is it that would make it GOOD? [quote]The casual people you’re so condescending to are the ones who make the game possible.[/quote] Well sorry to bring this up NOW but I am a Casual player. I'm not hardcore at the moment. I'm not being condescending. This game genre doesn't call for casuals (even this game has casual elements to it as I listed before). Its like saying that Dark Souls or Cuphead should be easier to cater to people who aren't good at the game. That's not the POINT and Bungie has been pushing this idea on people for the longest time. They updated the clan system for THIS GAME. They improved it. WHY? OH IDK. Maybe to make it clear on how to play the game in the most efficient way possible. Now there are Casual Solo Players complaining about the game when the franchise was never made to bring in that type of player. [quote]The game is failing hard right now. The customers aren’t happy. Only 10% of the player base still plays regularly.[/quote] Again. Why? You keep dodging this question. What changes need to be made? You say they need a middle ground. What would that possibly be besides letting people buy exotics from Xur? I'm not saying this game is perfect. [quote]I want changes that bring back a huge chunk of the player base, and bending over backwards to screw everyone over who isn’t a streamer or a person who LIKES no life grinding games for microscopic progression and rewards isn’t going to do that. It just causes more people to quit all the time.[/quote] This game isn't screwing people over. Stop with your tin foil hat conspiracy. It's not Bungies fault that casual progression is not as fast as people who play the game more. Just like it's not Bungies fault for people blowing through content. Bungie is a company. Not your parents. YOU PLAY MORE YOU GET MORE. It's a looter shooter. LOOTER. That's the point of the game. You keep repeating what you're saying without expanding on why or how on any section of what you're saying. I was hardcore. Now I'm not. Do I expect to be in the same position if I wasn't a casual? No. I play less now. I progress slower. ALL LOOTER GAMES CATER TO PEOPLE who PLAY MORE. I don't know how that's so hard to grasp. [quote]Friday when the raid launched has 100k less players than the friday a week before it.[/quote] You do realize that big games have been releasing in the time that Destiny 2 has been out right? You also need to put in the fact that there are a ton of games and things besides playing destiny. There are people who are getting their first job at 16. There are people who have met loved ones. There are people who are working two jobs and simply don't have time to pay games at all. People playing RDR2, Fallout 76, Smash Ultimate. This franchise is Rated T. 13 year olds are now 17 probably working and going to school. I, for one, am working two jobs. I'm 20. My family is in a financial crisis. I stay home to work and give them money and help put food on the table. Times change. There are many more variables as to why people are leaving besides people complaining from the game not being tuned to their vision. Sure I doubt that 90% is all that but these are also those who never gave D2 another chance when they said that were leaving. "I'm leaving for good" posts. Everyone doubting those people. They're probably not here. They probably aren't even looking at Destiny 2 news. They moved on to different games. This genre was bad from the start. Too many variables to look at in order to TRY and please everyone. Casual elements are there. Casuals aren't supposed to be looking for an abundance of content. Casuals play the game for gameplay and fun and a time go relax and shoot aliens in the face. Casuals are TRYING to play the game with the full intention of being hardcore. They want the progression and rewards hardcore players have and think that Bungie should cater to them because they can't quit their jobs to play Destiny. Your life choices are yours. Bungie isn't your parent that leaches off of you because they have no place to go when your 35 and have a family of your own. You specifically don't get that sense of importance because this is a community after all. And before it happens. I want to call it. You're going to ignore everything I said. Reply with "You don't get it" " Its useless talking to you". When you're the one repeating everything and me countering what you say every time and block me. Because this is the internet and people need to prove that they "win" rather than being civilized and having a discussion. OR we will have to agree to disagree because its 4am and none of this matters anyway. No one gains anything from this conversation except "winning on the internet" Yadda yadda yadda. We're all going to die. The end.

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