I'm sure my comments are going to earn the ire of the community, or from bungie or I'll receive comments like "you're just trash. Git gud, haha" or something equally as puerile, but here goes. So, solo queuing wasn't exactly the best of times in the first game. You'd usually come up against a fireteam that would stick to each other like dog's balls and just get massacred. Occasionally though, you'd manage to get someone on their own, engage them in a solo firefight where you didn't get teamshot into oblivion, and nab a point for your team.
Destiny 2 does not have this. The name of the entire game is teamshots. The map is now much tighter, and the teams far smaller. This gives you less opportunities to catch a person off guard or on their own and actually engage in a fair firefight. Because it's now 4v4, you are never able to engage one enemy on their own, and have it be a true test of skill, no now Destiny is all about how much you can hump each other's backsides as you farm noobs, with the matchmaking STILL placing entire fireteams against randoms (because that always goes well.) I'd hoped that the second game would address these issues in the crucible, but it seems they've actually made it far worse. Too bad if you don't have any friends, huh? Just shit out of luck?
PS. I find it funny that the ones who aren't complaining are all the tryhards who spend 90% of their time in fireteams blowing each other as they teamshot "n00bs". I do quite well in crucible, and even I think the state of crucible right is pretty shitty.
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I have no problem with 4v4, and I almost always play solo