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#feedback

5/13/2016 1:04:36 AM
138

This week's Nightfall really exposes all the poor PVP>PVE decision plus more

This is NOT a 'Bungo pls' post but more along the lines of constructive feedback. For anyone who does not know, the Nightfall this week is the 'impossible to find' Taken Winter's Run strike. The modifiers are specialist, exposure, trickle and fresh troops. [i]As a side note Fresh Troop has been the Weekly Heroic Strike Playlist modifier for 8 months now, change it[/i]. Exposure means you don't get your shields back once you take damage, trickle reduces all ability recharge rates to a crawl (Radiance only gives you 2-3 grenades). Assuming you want to attack the Nightfall in earnest and not blast through it you immediately get punished by a severe lack of ammo. During the section in The Cinders I actually ran out of ALL AMMO 3-4 times. Let that sink in for a moment, I actually on several occasions had no primary, no special and no heavy. At that point your abilities would probably be a good fallback but you can't use them because of the trickle modifier. Everyone misses the occasional shot but even when picking up ammo the amount you get back is so minuscule it goes just as fast as it arrives. Especially given how aggressive The Taken enemies typically are. For most of the no ammo moments I had to wait for the game to give me ammo out of nowhere because enemies weren't dropping any. By the time I got to the boss section I just wanted the whole affair over with. When the boss finally died the two blue engrams that awaited me reminded me why I don't both with nightfalls all that often. The rewards needs to be cranked up during the activity not just post-activity. In addition, prior to year 2 Ice Breaker, Black Hammer and Gjallarhorn were all nerfed in favor of encouraging players to not camp and shoot from a safe distance. However with no ammo, no abilities and no shields - this is the most pragmatic strategy. It goes against everything these nerfs were intended to do. On top of this, the Archon Priest (Taken or not) is yet another boss with a potential 1 hit kill AOE attack if you get anywhere near. The enemies in that area often get shielded by Taken Goblins and there are Taken snipers everywhere. Why bother playing any other way but from a safe distance? TL;DR - unneeded PVE ammo nerfs coupled with modifiers that shouldn't be paired together make a Nightfall that should be fun but challenging into boring grind (if you want to take it on in full).
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