I don’t agree, entirely, but I’m not going to bother trying to change your mind.
Of its competitors - Warframe, Destiny, The Division - Anthem is [i]most[/i] similar to Warframe in concept and loot model.
But I think it stands on its own legs and combines facets of several games I really like in a way that works.
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Warframe=crafting only, very little finding stuff Anthem=actually finding stuff, very little crafting I feel like the only comparing factor can be that they’re third person. In that case this game is similar to Super Mario Odessy 😂
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I wasn’t considering the crafting angle, I didn’t even think about it. I was thinking along these lines: —Warframe and Anthem of course share a look and feel in some respects. Not a ton, but some. —Both are highly mobile during combat, with lots or aerial stuff going on —In both, you’re 1 person with multiple “suits” to fight in, each with different abilities. —In both, you have locked loadouts for missions —In both, you do a mission, then return to base for the “post mission report” stage —In both, you can’t get your loot pickups until you finish the mission - and if you don’t finish, you lose them (anthem doesn’t even tell you what they are until the post mission report)
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Yes and no. You’re definitely right, but Anthem reminds me far too much of Warframe in the movement, enemy mechanics, and just the overall look of the game. It’s like Warframe and Call of Duty put together. I don’t think that’s a bad thing, and I’m down to try, but I wanna see full community feedback first
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Absolutely fair.