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3/18/2023 3:27:55 AM
2

Just reporting another Disabled Artifact Mods bug case

I made a different post earlier regarding some testing I did to figure out that certain Solar Warlock aspects affect the threshold at which the Artifact Mods become disabled. Just posting another bug case on the off-chance that it would be helpful for troubleshooting (god, I do not envy the programmers on the bug-squashing team right now. Praying for y’all) More testing has revealed that somehow, certain weapons in the kinetic slot have an effect on whether the bug/mod threshold that breaks Artifact mods triggers. Leaving every other item and mod on my build untouched, I witnessed my second firebolt grenade charge disappear when equipping the following kinetic-slot weapons: 1. ⁠Battle Scar 2. ⁠Firefright (crafted 17Mar2023) 3. ⁠Perpetualis 4. ⁠Blood Feud (crafted 02Dec2022, but I could swear I modified it at some point this season) Kinetic-slot weapons I swapped to that did not trigger the bug/threshold: 1. ⁠Lingering Dread 2. ⁠Aurvandil FR6 3. ⁠Hung Jury SR4 4. ⁠Piece of Mind (crafted 26Feb2023) 5. ⁠Seventh Seraph Officer Revolver

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Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

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