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originally posted in: Take your time with D3 Bungie
3/31/2019 12:03:57 AM
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I just said that. What I add is that their version of the engine is based on Ur engine. Anyway, that's not the point, the point is that they always gona use this engine, their own engine no matter the game. But tell me, why the engine is bad for you?
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  • because it's basically the same engine as D1. If it's basically the same engine they're still going to basically have the same problems that D1 had. Slow update, harder to make content, the need to make re-skins because making new models takes too long. Imagine if they just built an engine that works for destiny rather than using an engine that was originally used for an fps. of course bungie can't do this since creating a new engine from scratch takes a lot of money.

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  • Edited by neoshell: 3/31/2019 12:38:21 AM
    That has nothing to do with a bad engine m8.. Actually their engine is a gd one and versatile like I said is based on Ur engine. All the "problems" you mentioned are nornal ones from a development stand point. Making content takes time and effort, that's why the actual game content started a year ago to be developed, not to mention that they've been releasing content since the launch of the game. This game actually has a lot of content and stuff to do.. So no idea what you mean with that. Not sure what you mean with re skin, since you've lot of verity in guns and they add a few more of them every expansion/dlc. The exotics thing is because you lost your stash at the beginning of the game and are guns that ppl ask/want back in d2. Their engine has problems like every engine in the market, but it's not the problem of this game for sure. The engine could be the same but for each game, the engine is upgraded to a better version that is in pair with the current software /hardware, so that's kinda of a new engine in every development cycle.

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  • A developer is only as good as their tools. Give an engineer broken tools that's all rusted and their ability to do things is hindered. Give a good engineer good tools and lookie here, they can do their job pretty well. also can't find any sources that says it's based on the unreal engine. Can I get the source for that?

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  • Edited by neoshell: 3/31/2019 1:33:03 AM
    Already said it previously in 1 of my replies that if I'm not wrong I read somewhere that is based in the Ur engine. It's not that difficult to get the info, Google is your friend here. You're completely right there, if you give good tools to someone no matter the work, they gona do a good job. But, what that has to do with bad decisions when developing a game like happened with d2. Is the engine fault the lack of content and rushed state of the game at launch!? Is the engine fault that they made d2 for dumbs and simplifying it to apply to casuals and try to appeal more players thus make more money!? I could go on but you get the point.. Destiny has one of the best gameplay and gunplay in the market, that's possible with a good engine. Not to mention bungie preffers working with their own engine version doing upgrades to it at every cycle of development. The best tool for developers is with what they feel comfortable, some is Ur engine, others source, others frostbite, others cry engine and others their own engine versions. You've a good example in recent times, bioware! They developed Andromeda with frostbite and I think you know what happened, they did the same with anthem and the same thing happened. This last one in a different way but since they don't have enough experience using it, prolly they waste a lot of resources working on it wich ended with a bad developed game. It's funny, I had a similar discussion with a dude about a similar subject with anthem. He's actually a game developer and we trade some points of views. We touch different aspects and he made me admit that I was wrong about a few things even if with anthem I still think that was laziness with bad development. At the end no matter the good an engine is or no matter which 1 is given to you in order to make a game, if you make bad choices and do a bad development work with it, the final product will be a shitty one. That's why you've situations like anthem and one of the better examples I can think about is bf5.. Dice has is own engine which is one of the best, but still they -blam!-ed up big time developing the game. So..

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