It’s a poor analogy.
Game developers have these kinds of beta tests for a [i]reason.[/i]
You can’t [i]replicate[/i] all the possible things that can go wrong with something like this with in-house Quality Testing.
Which is why they hand us the game and lets us break it in a controlled fashion. So they can find the problems that slipped through and FIX them.
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They shouldn't be calling it a demo if they haven't finished hashing out the game's issues and charged people 60+ bucks for it. It being a beta build advertised as a demo was their own decision, so issues that result from it are on them. If they called it what it was, people would be less annoyed, but they advertised it as a demo, which is meant to be the final window through which potential buyers get to experience what the game is intended to be. If it's screwed up, people get the right to be concerned.
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In a perfect world? Sure. Only NO ONE lives there.
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Wow. I'm done with you, you absolute imbecile. Doing your job or doing more than just a Twitter apology is a basic thing, not "perfection". I don't get your hang up on that, but it's idiotic. If this was the open demo, that would be one thing, but people paid to get access to something that many didn't get to, and all they got was an apology on Twitter. If you seriously think there's no reason at all for them to be annoyed, I honestly have no words other than, "Piss off".
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Edited by TheArtist: 1/28/2019 3:40:10 AMThanks for demonstrating my point. Very kind of you. :)) My “hang up” is simply understanding that get my knickers in a twist over human imperfections only accomplishes one thing. Making me angry and uncomfortable... and everyone else around me resentful (at the hypocrisy). I teach people....and mistakes are part of how people [b]learn.[/b]