I agreeeeee. Almost across the board. I hate storm callers. That super lasts way too long. You can clean up an enemy team and even get them on the respawn afterwards. Do you think that's fair? And then a minute later, they'll have their super again, If you have that perk active anyway. Besides that disagreement, great analysis OP. I hope that hand cannons and auto rifles can make a comeback.
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Other roaming supers can shut down storm trance easily. It moves so predictably that a Sunbreaker, Blade Dancer, or GG can kill it quick and storm trance cannot kill blade dance or HOS quickly either. Also sun charge (second perk for hammer of sol) kills storm callers instantly if you hit them. Hopefully that helps you to deal with Storm callers in pvp.
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Oh yes. Surcharge is basically another blade dancer minus the speed. I call it blaze dancer
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Thank you sir.
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Stormcaller can get shut down extremely easily. They basically have no armor. If that sub got nerfed, it would absolutely cripple it in PvE.
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Yes. That is a worry. I don't want any more nerfs. Storm caller CAN get brought down. Even by just one person. I've developed a suicidal way of stopping them. But superconductor is super annoying. Perhaps the range could be tweaked. You can't outrun it unless you skate. I play hunter. So the fastest class can't seem to outrun locks. That's just dumb. So instead of running away, I am forced to face it. But that reach is a little much.
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Yeah, I agree with that. I main a warlock in PvE, and a hunter in PvP. I agree something could be done to tone Stormcaller down in PvP. I'm just not sure what. It'd be a shame to see Bungie ham hand the subclass in PvE.