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Edited by Doctor_Roidberg: 4/21/2021 10:58:20 AM
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Everybody is giving you grief but I agree. It’s one of the reasons I don’t like Insight Terminus. There’s a large number of enemies at any given time, including enemies like Gladiators and little ankle-biters that are constantly pressuring you, combined with a boss attack with a huge area of effect, in an arena that is determined to stop you dead in your tracks if you strafe more than six feet? It’s a crappy arena design that breaks up the smooth flow of combat and takes your attention away from the enemies to fight the terrain. It might only take a split second to do so, but in something like a Grandmaster a split second could also get you killed. It’s like if you played DOOM on hardest setting and Doomguy lagged every 5 seconds
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  • thing is, Doom Guy doesn't lag lol. So what are you trying to say? Guardians are like babies sometimes. Also, terrible "comparison".

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  • Edited by The-IIID-Emp1r3: 4/22/2021 2:19:14 PM
    [quote]thing is, Doom Guy doesn't lag lol. So what are you trying to say? Guardians are like babies sometimes. Also, terrible "comparison".[/quote] Bruh ... How did you miss THAT entire point.. Like even i did get what he meant, if you've really played Doom you'd get what he meant by lagging every 5 seconds, it would be hella frustrating to even imagine playing since you have to constantly move to survive and you gotta make every decision count in combat, so having Doomguy lag every 5 seconds would be literally the worst thing that could happen lol.

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  • Thing is, even in Doom Eternal, chances of getting stuck in a circle are zero lol.yall are way to defensive about this.

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  • That’s kinda the entire point of a theoretical comparison?? But okay buddy Guardian

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  • Lol ok , if you feel like terrible comparisons are adequate than you are free to live with thinking that way.

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  • Thank you for your permission. Tah tah.

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    exactly, people who never tried gm came in here like; “oooh cant you just jump you noob”

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  • did GM and made my gilded yesterday and i also say...press jump not too hard and tbh the strike is a pretty easy one if the dogs can come near you the whole team failed anyways

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  • But consider [i]The fact that you were able to complete it does not invalidate the criticism that it’s bad arena design[/i] It just means you were able to overcome the bad arena design.

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