whoever designed these but Im sorry this is beyond horrible. you can easily walk inside them but getting out ? NOOOO. we can kill gods but cant seem to get out of a single circle. It is extremely frustrating when doing gms
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Had the same thought during multiple runs today
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Darn it man, i was thinking exactly the same thing yesterday. Those things are butcher traps...
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1 ReplyAnd yet I constantly slide up every staircase at the tower 😂
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36 RepliesEver tried jumping?
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4 Replieshunters cant even dodge out, they are so broken.
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When I'm old I'll tell my grandkids about the pebble that Godslayers couldn't get over.
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[quote]We can kill gods but cant seem to get out of a single circle.[/quote] The Architects are above the gods we've slain.
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"You ever get that sudden urge to jump?" "I don't have it"
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1 ReplyYou can get stuck on the ones that pop in for the Vex Conflux public event, too, which means they're pulling from the same object. Whoever built it never tested to see if it was flush with the ground, apparently. Interestingly, I don't think they were ever an issue in Destiny 1. It's another uniquely broken thing about D2.
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1 ReplyCome on dude, emulate your guardian. See a step, leap up onto it. See a stick on the sidewalk, leap over it. See an extra molecule higher than the rest in your living room, keep walking into it for hours and tell your boss you couldn't make it to work because you were stuck.
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5 RepliesMan, I know the concept of pressing the jump button is a mystery to most but this takes the cake.
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2 RepliesI swear they never used to be like that either. That edge is not OG, I am certain. Made GM super fun.
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4 RepliesHave you ever looked at how deep they are in relation to a character? Guess not, that's why your crying. They're about 2-3 feet deep in relation to character, that's why you just can't walk out of them. Duhhhhhh.
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9 RepliesEdited by Doctor_Roidberg: 4/21/2021 10:58:20 AMEverybody is giving you grief but I agree. It’s one of the reasons I don’t like Insight Terminus. There’s a large number of enemies at any given time, including enemies like Gladiators and little ankle-biters that are constantly pressuring you, combined with a boss attack with a huge area of effect, in an arena that is determined to stop you dead in your tracks if you strafe more than six feet? It’s a crappy arena design that breaks up the smooth flow of combat and takes your attention away from the enemies to fight the terrain. It might only take a split second to do so, but in something like a Grandmaster a split second could also get you killed. It’s like if you played DOOM on hardest setting and Doomguy lagged every 5 seconds
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I died myself to the lip on the plates yesterday trying to back peddle. felt bad
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Edited by blade329: 4/21/2021 9:45:54 PMLMAO!!! I went through that yesterday. I've died in that strike because of those stupid lips.
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Bruh i scream the same thing at my TV “Cant even step over a fn lil rock on ground!!!” Lol
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Edited by PROCK7: 4/21/2021 11:50:24 PMDamn. I thought it was just me having issues walking out or bumping back into those things when jumping out. Edit: And on a warlock you “float” straight up and are killed by dogs and cabal because you are hanging a couple feet off the ground. 🤦♂️
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Everytime i run that strike. Everytime i think the same thing. WHY?! Is every vex structure so damning in this game? 🙄
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1 ReplyI am conscious of it now and factor it into my combat. It still is a pain in the ass thou. What really pisses me off is when you catch an edge and your guardian jumps backwards. WHY BUNGO! In the real world this wouldn't happen at all. Even like an incline you can still get forward momentum and run up it, but if you jump you go backwards. What a piss off! The architects and Bungo hate us!
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I jump out of habit at this point. One week I seemed to get that strike every other queue. Played it so much I just subconsciously adapted to that stupid toe trap. It’s horrible.
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Bungie, we [i]need[/i] an [b]exotic ladder![/b] 😆
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2 RepliesFor people saying "just jump" , it's hard to jump while holding off waves of gladiators and warbeasts ,and that is on 1300 ,I couldn't imagine how hard it would be on GM
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6 RepliesI think they changed them recently to make them worse. Or at least they’ve seemed to have gotten worse.
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[quote]whoever designed these but Im sorry this is beyond horrible. you can easily walk inside them but getting out ? NOOOO. we can kill gods but cant seem to get out of a single circle. It is extremely frustrating when doing gms[/quote] So true 🤣
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I'm a Titan with broken ankles....yet my Warcock and -blam!- land fine, even from jumps higher than 2mm. #bungielogic