Great ideas
[quote]Can we please stop using the argument, "Titans are tanks." For real, Overwatch has tank characters, but tank characters all have: [b]High health, Low Mobility, Large Hitboxes.[/b] Nothing about this applies to the Titan. It is "supposed" to be that way but it just isn't. Everybody has almost the same exact amount of health, the same hitbox, and Titans have the most mobility. Nothing about that classifies them as a tank.
The same goes for other classes, the hunter isn't built for "Offense specifically" but instead is built to do it all.
Stop trying to say that each class has a specific role when each class has the same role with different abilities.[/quote]
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YOUR CORRECT!!! BUT TITANS NEED A MELEE RANGE BUFF
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acutally, they have the same base melee range as hunters. Warlocks are the reason Titans feel like T-rexes because of their extended base range melees that keep them at a distance. I will say though that the Ability melees of titans (excluding shoulder charge and sun charge) could use some love on extended range.
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well I will admit I get warlock melee sometimes, but its mostly the hunter with its smoke, throwing knife, and blink strike, they are hella ranged
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those actually take a bit of skill to land at longer ranges. I get that smoke may be obnoxious sometimes, but remember, who decided that Void hunters should get nothing but AoE grenades? You can thank Bungie for guaranteeing that hunters got the stupid Wombo-combo.
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Warlocks are punks in my face but Its hunters that are the cancer.
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Edited by I, RUSTLER OF JIMMIES: 5/6/2016 4:39:05 AMPlease, elaborate. Why do you think that when warlocks are Destiny's easy-mode class? I've never had problems with Hunters Like I have Warlocks personally. Titans are a slight bit underpowered though, in my opinion. also keep in mind that hunters consume their melee charges regardless of whether they hit a target or not (minus blink strike because it is same range melee as warlocks), Titans And Warlocks both have to hit something to consume their melee charges, and in the case of defender Titans, have to KILL to consume their melee charge.
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No they don't.
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don't believe me? just look for yourself [url]https://www.youtube.com/watch?v=pZ4l6rkQILE[/url] I know it is an older video, but bungie hasn't done sh!t to modify the melee ranges pretty much ever.
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You mean uncharged... Well....that's pretty irrelevant and meaningless.
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It's annoying is what it is.