Cheese boys defend quick. Lol.
When they make an environment they don't go around checking literally every single surface to see what you can jump to.
This is the same "cover" as the platform fight vs the archon priest, and they will probably patch it if it's the new way everyone does it.
It is cheese. And yes I'll use it to solo the nightfall.
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How is it cheese? IRL would you hide somewhere you couldn't be shot? Of course you would. If people keep calling these legit spots 'cheeses', Bungie will remove them and we'll end up with big square rooms with no cover and a huge enemy laughing at us running into walls.
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A cheese spot is anything that is essentially complete cover. You avoid all adds and only die if you're too stupid to not realize the boss is hitting you for several seconds of inaccurate fire. This is vastly different from actually being on one of the platforms where adds can access you on all sides. You would need to be intentionally ignorant to not understand the difference. The archon priest cheese spot was a perfectly similar example of complete cover that was removed. You could still die, but it avoided most of the danger on the encounter.
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Editado por Loot Cave Rave: 1/8/2015 10:29:20 AM'Intentionally ignorant' Lol, I like it.
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It's too coincidental that every strike has at least one cheese spot. They were put in there on purpose. The people designing the levels knew exactly what they were doing, and... If they didn't know about shit like sniper platforms in templar fight then they are super shitty at their job.
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To be fair they pay employees to specifically go around the map seeing what they can and can't jump on. This is evidence that these testers need either less money, or need to be replaced. I love the end sentence lol. Me too
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Like I said, it's not a check of literally every surface. Keep in mind that st this point you or I probably have played these encounters many more times after four months than any play tester would have.
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A good level designer should check things. And if you can still take damage, it's a tactical advantage not an unforeseen exploit.
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Compare it to the platform in the Archon Priest encounter. The cover is too good when it avoids 90% of the danger in the fight.
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Maybe. I just us the rock on the far side (for archon). I avoid 90% damage there. Just walking back and forth. All of the strike encounters except maybe Omnigul and the Undying Mind are basically designed to stand behind cover and blast a bullet sponge endlessly. The encounters should have more dynamics and mobs shouldn't 2 shot you.
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Environments throughout destiny have invisible ceilings, even outside, so you can't say "they can't for see everything".
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They only install those ceilings when they know you can get to them.
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Except the buildings throughout destiny which you should be able to get on if it wasn't for silly invisible walls in this "open" world.
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Editado por Synergy-Seven: 1/7/2015 1:32:28 AMDefinition of Cheesing: Crota's End was soloed legitimately by one player and praised by Bungie as the new benchmark. From now on, taking 2 or more into the raid is now cheesing.