Adagio doesn’t show up often on an AR and it’s a 30% buff that lasts longer than rampage.
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Adagio on this feels awful.
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[quote]Adagio doesn’t show up often on an AR and it’s a 30% buff that lasts longer than rampage.[/quote] Adagio=insta delete, unless it’s useful for infusion
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I have never used a weapon with Adagio, for any content, and never will, because its poop. I can see it useful on already hard hitting weapons like an aggressive frame sniper or shotgun like previously mentioned.
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[quote]I have never used a weapon with Adagio, .[/quote]
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Sorry, let me rephrase... I have used weapons with Adagio to "try them out" both in PvE and PvP. Upon my experiment, my conclusion was the weapon trait is garbage. So thus, your reply with my quote is my saying that I never use them for anything upon my conclusion because the trait is white dog dookie.
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Because Adagio is always a DPS loss. It works best on weapons you already hit hard with to maybe one shot things you couldn't or artificially extend your damage falloff and increase your potential kill range (like on a shotgun). In basically every other case, it's terrible.
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I mean 30% is 30%
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No it isn't. Your RoF is lowered. While you gain damage per shot, you're firing less often which almost always results in a reduction of DPS. There's a reason this perk is ignored on almost all weapons. You gain nothing but negatives for using it in nearly all cases.
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Yeah i agree, Adagio on my Wastelander is an absolute beast and i dont think many players know the perk got a Range buff to go along with its Damage buff, so ontop of DMG it extends Range. It makes my Wastelander shotty feel like im shooting cars instead of bullets at people. Adagio on automatic weapons though... Not so great imo.
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Editado por The Hermit IX: 6/30/2022 5:38:11 AMYou’re 100% correct. Adagio on Krait was or is bugged so you get the big damage buff with no ROF fall off. I rarely use ARs so maybe that was patched but the functioning version of Adagio versus the ROF trade off isn’t worth it.