Look, it sounds great, has a good sight so give it something special like go nuts with a freaky roll like explosive payload / kill clip 😉
Muhahaha 👻
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#destiny2
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1 RespuestaEditado por ITZ Baddy: 6/30/2022 3:31:35 PMThe big thing is they are dramatically underpowered, both in pve and pvp. Horrific recoil patterns, etc etc. I'll tell you factually that autorifles are extremely easy to handle if you know what you're doing with them. I was a 13F in the army and we had a blast at the range. Firing full mags off the crotch, one handed mag dumps (in proper position of course, prone or kneeling) etc etc., and doing all of this with PRECISION. Combat MOS's do crazy stuff. Anyway, these things are crazy precise IRL, with folks who know what they're doing with them. Considering the storyline fact that all 3 classes, in particular the titan and hunter, are wired for combat from birth (let's face it, the warlock is a little more esoteric), you're doing a great dis-service to the weapon. When you decided to actually make AR's good in crucible, it was massive fun. Who got butthurt? The streamers. Why? Because they want Bungie to FORCE everyone to use what they prefer to use, and you know what? Bungie folded. Big time. Instead of letting everyone enjoy what they like to use, you folded like a house of cards. Here's what needs to happen. Recoil pattern on console brought to PC level, because you seem in-adequate to the task of doing it the other way, range increased, in both pve/pvp. Bungie is creating, intentionally, the disparity in the weapons. Hand cannons need a 60% range nerf, effective immediately, they can't have the same, if not greater range, than long barreled weapons. The blatant bias is obvious. At this moment, there's only 1 450 RPM autorifle worth almost a full damn, that's the dreaming city autorifle, the rest are an absolute joke. Adjust the recoil pattern, get rid of bloom altogether as there's no way to make it the same for every player in the lobby, because internet matters, adjust the dps, probably 15% in pvp, 30% in pve, and give those things the love they deserve. I won't bother going into how badly YouTubers have managed to screw the game up by proxy outside of what I've already said. I will finish by saying that the next time you get a msg from a youtuber about what they'd like to see, you delete it immediately and block them on the spot, and start paying attention to the %99.99 instead.
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10 RespuestasAdagio doesn’t show up often on an AR and it’s a 30% buff that lasts longer than rampage.
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-blam!- are they terrible. Really, all autos are terrible except the rapid fires in PVE and the 600s in PVP
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Firefight = good source for Legendary Shards
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[quote]Look, it sounds great, has a good sight so give it something special like go nuts with a freaky roll like explosive payload / kill clip 😉 Muhahaha 👻[/quote] Or we can stop pandering to the spam fire garbage
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6 RespuestasThis aged well.
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1 RespuestaYeah hopefully next season they get a PVE damage buff. Remember they said they move a few things up to Solstice release, so more buffs may be on the way
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Editado por sum12mezzwith: 6/30/2022 7:34:08 PMAll autos need major help in pvp, but if they had a faster ttk in crucible the crutchcannon users will complain again and call nerf. Apparently they dont like their consistent 3 taps with a fast af ttk to be challenged
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2 RespuestasI have good news for you
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4 RespuestasBetter yet, just remove the 450 archetype and change 450s to 360s. Who uses 450 rpm autos anyways?
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Ramp it up to 500 rpm then take 360 to 420.......😁
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I think autos in general neednto feel more viable in pve personally cant remember the last time i used one
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it's just lacking, don't care for it myself, all you
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4 RespuestasI fretted waiting to have five redbars, so I could craft it. Yuuuge disappointment! No rampage. No Dragonfly. No explosive rounds. No demolitionist. No Subsistance. It's a craftable weapon! It's supposed to be better. I guess this is just another negative for crafting in general.
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5 RespuestasHaven't 450s pretty much always needed a buff?
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Honestly most the guns in the game need love. Too many pee shooter trash weapons and on console it's even worse cause of the recoil.
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1 RespuestaEditado por Illuminary: 6/29/2022 1:57:43 PMI got one with fttc and adagio so it turns into a 360. I like it but yeah 450 ARs aren't very useful. Well rolled 720s or any decent range SMG will just be better even in higher end content. If I ever get damn red boxes to drop I'd shape it with fttc and focused fury. Or give it onslaught rampage :P
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18 RespuestasI personally think their fine I just ran Firefright and Summoner for fun last night and I'm pretty sure I was top of the leader boards a majority of the matches.
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7 RespuestasYouTuber makes video on fire fright needing a buff boom suddenly post appear with the same idea woweee
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2 RespuestasI have the threat detector/surrounded roll and it’s pretty awesome, but there’s no denying 450s could use a lil umph!
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No! Peek and shoot with HC’s and map with fusions.
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Bungie: to make it competitive we will need everything except hc and shotty
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I agree, the 360-450s feel trash
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Ok coolguy 😂
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3 Respuestas720s too, they are worse than SMGs
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Firefright especially feels awful in PvE. The damage is terrible.