JavaScript is required to use Bungie.net

Destiny

Hablemos de Destiny.
Editado por BrunkyDLuffy: 10/18/2014 7:29:37 PM
23

Class items should have stat boosts.

Something that could really give me a reason to spend motes of light on the Speaker's class items would be giving my bond a stat boost. I've only played a couple RPG's in my time, but I always liked tweaking stats of players. I've compiled a small list of stat boosts I'd like to see. Keep in mind, I'm thinking a 5-10% boost to one (maybe two for legendary items) of these things: -Luck -Primary/Special/Heavy Weapon Attack -Magic Attack -Melee Attack -Melee Range -Grenade/Super blast radius -Weapon Defense -Magic Defense -Melee Defense -Specific Elemental/Burn Defense -XP earned -HP -LP for leveling up weapons, armor, or subclass faster -Weapon Stability -Weapon Accuracy -Magazine Size -Reload Speed -Super Cooldown -Grenade Cooldown -Melee Cooldown -Toughness -Agility -Recovery -Weapon Damage vs Majors/Ultras/Bosses -Weapon Damage vs specific enemy types/races -Burn Damage (arc, solar, or void) added to primary/special/heavy weapons -Glimmer Drop -Duration of Super What stat boosts would you like to see? Maybe the Speaker's class items could focus on class specific boosts (things that help with specific super/melee/grenade abilities), Vanguard class items could focus on general attack/defense boosts, and faction class items could boost what their gear is already aimed toward (boost certain weapons they sell, or strength/discipline/intellect boosts that coincide with armor they sell).
English
#Destiny

Publicando en idioma:

 

Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

No se te permite acceder a este contenido.
;
preload icon
preload icon
preload icon