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publicado originalmente en: Waypoints
8/12/2014 10:09:44 PM
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  • You asked to keep it simple. The way it works now is more simple then yours

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  • Pretty sure you misunderstood my meaning. I said keep it simple because I was attempting to redirect your attention to ammo drops from enemies rather than adding in a complicating variable such as regenerating ammo perks that some weapons have. Ammo drops should be random. Meaning enemies have a chance to drop either of the 3 types, which they do. What should be changed is someone getting normal ammo from an enemy and another getting special ammo from the same enemy. I don't see why you're so against the idea. Would it bother you so much to know that your squad members are picking up the same ammo as you are? Haha

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  • My question is, why you need this? What good can bring? And since the perks I talked about are already in game and I got them in beta you can't just bush them off. Some players may have more chance to get some ammo type. Your idea create problems. What good bring to the game?

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  • Well, nobody needed the ghost to have holographic patterns emanating from it, but between the alpha and the beta, that was implemented. Other than making it look different, it served no purpose. My idea actually serves a purpose. And what problems could arise from knowing that your teammates are picking up the same ammo as you? It's a rhetorical question, so don't even bother.

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  • What is that purpose? And the problem is not in knowing what your team mate will get but in handle case in which different players have different drop rates. So I ask again, what good will be brought by that change?

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  • Drop rates should apply exclusively to loot. Ammo is not loot. Therefore, RNG should not affect ammo drops. Let me say something that you probably shouldn't argue with. Games like these focus primarily on balance. As it stands, if I run over an enemy and I pick up heavy ammo, my teammates will run over it and get normal ammo or no ammo. This is off balance. But to answer your question, if that ammo was heavy ammo for everyone on my team it would be a great change. Now let me ask you something. Are you a programmer for Bungie? If yes, go bounce the idea off your coworkers. If not, don't waste your time trying to change my point of view.

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  • The perk I'm naming is already existing. Some heavy weapons instead of giving you other bonuses will increase spawn rate of heavy weapons. It's a fair trade off. It already exist. And you are still unable to tell me what good will come for the game to unified ammo drop

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  • I know the perk exists, which is why I subtly acknowledged this because I have used this perk for my sniper rifle. I've told you to stop telling me about perks, because that is a variable which complicates this situation. There is no need to bring that into account because again, we're talking about general ammo drops; perks aside. But just like you were unable to pick out the subtlety of my acknowledgement, you are probably unable to notice that I have told you the purpose of my idea. Balance and equality. Did you catch that? It seems I have to spell it out for you more than once. If everyone gets the same ammo from the same enemy, it is balanced to all players who run over it. Why should I get 3 packs of heavy ammo from 3 dead enemies and my squad only get 1 normal ammo from the same enemies (please note: no one is using perks in this scenario)? Think really hard about this. Balance. Before you troll any further, I'd also like to suggest that you stop using google translate to reply.

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  • Editado por LetBloodline: 8/13/2014 4:49:02 AM
    Ti rispondo in italiano allora. Cosa ti fa credere che sia sbilanciato rinunciare ad un perk effettivo in favore di uno delle armi. You don't get what I wrote? Live with my English then. Balance would be a good think if before was unbalanced. You mean that giving up to a actual perk in favor of more clips is OP? Otherwise I don't see the need of said balance and it's not a pro of your solution since we already have balance

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  • Well, clearly your brain doesn't function properly but maybe you can put that shouty mouth to good use and suck me off.

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  • Sorry but can't be done with someone with the brain of a rat

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  • Don't think, just do it.

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  • Your brain is already enough damaged. If it work a little less it would just die out

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  • Don't get sensitive.

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  • Ppl must care of less lucky ones

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  • I'm lucky you're still here.

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