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8/3/2014 8:37:35 AM
39

End Game Raids are not ready for non-matchmaking

In a recent interview, with IGN, Bungie writer Luke Smith says that that end game raids will require you to find game yourself as it will not include matchmaking. I believe this is a bad move for a number reasons being: The Move between consoles and generations has lowered friends playing together As i have personally moved from a Xbox 360 to a PS4 i only have personal friends on my list. Even though i may find a number of friends in the next few months i will have to pool from a small pool to get full raids The Current state of game ( as of Beta ) does not promote friendship or teamwork. In the beta you are not able to directly speak to members in the world expect for 4 emoticons. and to just invite them to your fire team to have the chance to requires you to go three different menus which wastes time. and if your working on raids members drop off if one was to go ahead into the next loading zone. At its current state the game does not promote teamwork at all, so punishing players who do not have time or friends to set up raids seems silly

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  • Editado por HangryMogwai: 8/23/2014 5:47:41 PM
    Match making is the equivalent of speed dating in any comedy about relationships. It might sound like a good idea initially, but you're likely going to go through several people before you hit the jackpot. And then, more than likely, they'll be with someone else by the next scene as they were really just looking for an easy one night stand. We don't want speed dating, we want commitment amongst friends as we overcome challenging obstacles. Don't make Destiny a speed dating simulator. Don't be a one night stand. Get out there, meet some people and make some friends.

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    • This will be changed & that's a fact. The only people who want this. 1: 12 year olds. 2: 30 year olds still living in there parents basement.

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      • >Over 1 month till release >On forums >Doesn't know how to meet other players wanting to do a raid >Still tard

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        • The current state of Destiny ( as of beta ) proved that most people aren't even willing to commit to 12-15 minute pvp matches with matchmaking. What makes you think they'd commit to 1-3 hour long raid sessions with matchmaking?

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          • This is my issue with it. You dont include the option, I cant talk to anyone in pve or pvp. Sure I can go about and find people on these forums but that doesnt mean they will be any better than terrible randoms.

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            • Editado por gallp13: 8/24/2014 7:30:46 AM
              All my buds are on 360 I have moved to XB1. Instead of worrying about no match making for raids I set to work straight after the beta and set up a top little clan to do strikes PvP and Raids. It only took a little motivation, hard work and using the tools Bungie has provided and now our Clan is 30 strong and growing. Anyone who has done a Raid knows that unfortunately [b]Raids just don't work with randoms[/b]. They work with groups who develop tools, tactics and skills to beat the hardest levels yet. My advise - don't waste time asking for Raid MM, set up a Group or join one and get your Raidin' pants on, you will be so glad you did :) All the best gallp13 Admin [b]ANZAC Raiders[/b]

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            • Many people have unpredictable or very erratic schedules. Or maybe they simply don't want to be tied down with a regimented clan schedule. But, they still want to participate in raids. I think most of the people that want MM fit into these generalizations. A MM system allows you to get into a raid at any given time and you don't have to plan for it. I used to use MM system too, but not anymore. There are 3 general parts to raiding: finding a group, running the raid, and completing a raid. MM only addresses the first of those three components while making the last two more difficult. Even if we could clear a raid on the first try with a MM system, I guarantee you'd clear it faster and more efficiently with a group of friends. MM systems are meant for easy to medium content that you are expected to grind through repeatedly (think Diablo 3 or World of Warcraft dungeons). In a difficult raid environment, a MM system will likely pool you with many inexperienced players and leave you even more frustrated. This will then lead to inexperienced players crying about the content being too hard and how they're not allowed to see all of the game content. The content is supposed to be hard. Is supposed to weeks to get good at it. Yes, a few hardcore clans will clear the content early and get it on farm. If you want MM, you're not hardcore, so you can't expect the same results. (That's not a cheap shot, it's a fact. I'm not hardcore either). What these people truly need is a relaxed, casual clan. No schedule requirements. Just a group of friends that play together when they're online at the same time. Believe it or not, there are clans like this. I'm in one, and I do intend to raid when we're ready. Many of these clans have some solid players. I would suggest that players on the forums shouting for MM stop wasting their time and reallocate that time to finding a clan. Building a MM system takes time so it's not going to happen any time soon anyways. You've still got a little over 2 weeks to find a clan. Chop chop!

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              • [quote]The Current state of game ( as of Beta ) does not promote friendship or teamwork. In the beta you are not able to directly speak to members in the world expect for 4 emoticons. [/quote] I believe this is the solution, and more importantly the answer to one of Destiny's largest problems, rather than adding matchmaking. If you've played World of Warcraft post Patch 4.3 (where Looking for Raid was added), you'll know exactly what will happen when you get people matchmaking for difficult stuff. It has to be designed to be beaten, or at least give almost certain success. If you look at WoW's LFR tool now, you can see just how many things have been needed to be done to make it [i]doable [/i](let alone easy) for 25 people who hate each other's guts and would solo it if they could. WoW doesn't have the best gaming community, but it wasn't exactly strengthened by the LFR tool. Adding that to Destiny, while it may be convenient, will make raiding far less enjoyable because it's been made to cater to people of hugely varied skills, whereas raiding now is aimed at the hardest of the hardcore. Raids are going to be about three to six hours long from what I recall, so picking up groups casually is only going to lead to them dropping out casually as well. Granted you have to stay for the entire thing to get anywhere, but finding people and travelling to the instance itself is just a small part of the commitment required. Gear inspections, knowledge of your teammates' capabilities, roles, talents and subclasses and various other things aren't going to be learnt through matchmaking - this requires time and intimacy, something Matchmaking cannot do. Not only would having the chat functions make raids easier to organise, but it would also make meeting new people a whole lot better. To find a clan to raid or generally play with I have to go on the website, apply there and then add people through Xbox Live (or PSN) - none of that is done in the game, and I'd appreciate it if it was. I'm all for making raiding accessible without having people jump through hoops, but matchmaking isn't that way. Increasing chat functions and social interactivity is, and it solves a long term problem with a long term solution.

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              • I think this could be solved with the wave function. If you wave at a player and they wave back then it could add them to a party. This way people in the tower can party up for a raid rather than go through 3 different menus and end up doing that over and over until you get a raid party set up. No one wants to waist an hour setting up a party so they can get locked into a 2 hour raid. That's 3 hours of time some people dont have.

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              • Heres what you do. Play Crucible, find a good player, check there stats. If they are good, message them and friend them for raids. If a player is good at multi, they'll be way better in PvE.

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              • Uhhh.. one menu. I don't know the unnecessary loops you jumped through to invite a player to your game. But if you hover over them, press R3, a small menu with essential options pop up. Like sending a message or inviting that player to your game. Jump into some strikes, make some friends that way. There are clans out there always recruiting.

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                • I'm going to have to disagree. In cod black ops, there was matchmaking for [url=http://www.wikipedia.org/wiki/Godwin%27s_law]-godwinslaw!-[/url] zombies, and that made the experience almost unbearable. It was chaos and no fun at all if you wanted to get anywhere. So I think this is a good choice. They also have all these forums up to join clans and stuff so I don't think finding people will be a problem. And I believe that these raids and strikes do reward cooperation because going solo is far harder.

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                  • Editado por FreakGIB: 8/23/2014 7:15:34 PM
                    about the no Matchmaking it is good this way the reason they have it this way is so that u take some effort to find people who have the time and spirit to do the Raid, in the begining most Raid groups will fail but later on players who did do it a few times will offer there help to new players and then the ball will start rolling and more and more players will be able to do the Raid u just have to give it some time i am not worried at all. and about the difficulty i hope it is really hard but fair like in Dark Souls. everyone sould be happy u get a great game lots of different things to do and u have to learn to master your skills then finaly when u are level 20 as far as i know u will be able to attend to the Raid's at that point u know how to handle your Guardian and maybe u also did find some others who did play with u some Strikes and other Co op parts of the game then some of them also want to try the Raid. so Tada there u have your group and the Fun and exiting experiment is going to start so don't be so negative and give it some time. for those who need more PS4 Buddy's u can add me PSN id FreakGIB Timezone GMT+1 Amsterdam i have a mic and speak English i did finish Demon Souls Dark Souls and Dark Souls 2 so i am not one who wil quit easely i expect nothing less from u

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                  • I think no MM and no in-game chat is pretty odd considering it is supposed to be a social game and it really breaks immersion to have to log on to bungie.net to use the forums that only around 65% of the player base will follow. I think they should add some sort of LF raid chat channel or make MM for raids require a group of 3 to queue and match with another group of 3 as one poster said before. It's a middle ground for each side and I think it would be something worthwhile to look at. Not everyone has set playing schedules and friends that can conform to your own schedule.

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                  • Idk man. I think no MM is better. I will only be able to raid once in awhile, but it will make it that much cooler. Maybe gather up all the friends for an every other week raid or something. I like the social element that could build from this. Besides, PvE and PvP are always available when not enough friends can play Destiny. Also, can u imagine the frustration if MM was an option an either people bailed in the middle or no reason or because they did not PLAN their time well. Raid is designed for planning and for social gathering. I like no MM or I am at least willing to give it a shot as it currently is.

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                  • Need matchmaking

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                    • My only complaint is that 6 is such a large number. Why couldn't it be 4? Or 5?

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                      • Disagree. I love that it is non matchmaking and friends only. This is a social game, go make friends you hermits. The party sizes are so small I am afraid I am going to lose friends because I can't play with them all.

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                      • If you want to meet somebody in-game you merely have to point your reticle at them to get the option to interact with them. To include sending a group invite. Once you're in a party together, the game automatically puts you into game voice-chat. So you CAN talk to other guardians. It just takes a little effort.

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                      • Editado por Joeyoungfitz: 8/4/2014 7:55:07 PM
                        Yeah they need to add matchmaking. Unless they add an in-game chat system where you can use it to recruit people from the tower, then I will be ok with it

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                        • Editado por fifthderelicte: 8/4/2014 8:03:30 PM
                          Like I said in other MM threads, MM has been around at least since Halo 2 (2004), and it was great in H2. I understand raids have some different complexities, but they can easily incorporate factors they know lead to a higher success rate. Group people with like skilled factors. If a player has been reported and has a bad reputation (or whatever PS uses), take that into account too. These things are there for a reason, so use them. I mean, does Bungie really think that if a bad player gets all of his bad friends together, raids will be that much more enjoyable? The issue to accomplishing raids successfully comes down more to skill (being able to function as a team plus individual skill) than knowing people. Sure, friends may have more of a team advantage, but stupid people leading stupid people are still going to do stupid things, they'll just do those stupid things very predictably as a team. People who are individually skilled can usually join a team fairly easily and do well. I think the current argument against MM falls very short.

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                          • You really want to fail desperately them thousand of times in the same spot at early stages? Cuz that's the only thing that MM will let you archive in a raid. Raids are nothing you played before. Forget halo. Forget borderland 2 fakes raids. Raids are puzzles you need to solve and train to defeat. You won't go further unless all 6 ppl knows what to do. The only way to do this is pick 5 ppl and create a static party with them training If you know the solution and get paired with ppl that are not experienced they will make you die. Again. And again. And again. And again. Save yourself useless frustration and create a team to beat raids

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                            • I agree. If you need people just invite capable randoms you meet in game or join a forum group

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                            • MM would be nice for those who would choose to use it, i probably wouldn't myself, but right now bungie feels that MM on raids wouldn't give the experience they're trying to deliver, and I doubt that will change before launch.

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                            • Mr Smith acknowledges in the interview that having friends only raids is a risk for them. That's PR speak for giving yourself a get out of jail free card, should you need to backtrack in the future and implement MM.

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                              • Mm for raids is the worse idea anyone can have, If you think otherwise then it shows your lack of knowledge in what a raid is or how annoying/ frustrating it is to have randoms. Play a mmo do a raid an see how bad it is to have a tank or healer that doesn't do their job or a player not paying attention an causing the whole team to fail due to incompetent behavior.. its end game content, you'll have your crew before you reach it.. make a fire team of six an que the raid..

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