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#feedback

7/25/2014 9:31:00 AM
624

What are your top 3 most wanted and REALISTIC changes for Destiny?

What are your top 3 most wanted and REALISTIC changes for Destiny within the first 1-2 patches after release in september? Please be realistic and explain. Realistic = things that can be done within the first patches after the September release. Unrealistic = complete new games modes/classes/abilities, complete overhaul of open world maps with flourishing wildlife and NPCs etc. You can add 1 unrealistic bonus wish for shits and giggles! :D 1) Better use of D-pad (AND touchpad on PS4) for things like a Ghost flashlight etc. Console players are already plagued with limited control options. Please Bungie, don't waste the very important D-pad (and touchpad) for trivial things. 2) Reduced loading time Because ... going into orbit is just a glorified loading screen right now. 3) Ledge grab Because ... missing a ledge by a few inches and falling is so last gen FPS. Climbing ledges has become a kinda/sorta standard in the last few years in first person action games. Bonus) My number one unrealistic wish for Destiny: 60FPS Crucible with optimized netcode. Because ... trying to make the Destiny experience the same across all platform generations sounds like something a marketing guy would come up with because polls may indicate that sales on old gen consoles suffer if worded otherwise. Its a pure business decision because current gen doesn't have the install base yet, I kinda understand. I just wished everyone would or could be honest about it.
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#feedback

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  • These should be simple to do. 1) add the ability to change the X and Y axes individually. I don't know about others, but I found looking up and down rather quick while turning around was slow. 2) An undo button when destroying your stuff for glimmer. I do not know if this is already implemented(I know I didn't see it), but I feel like it would save a lot of frustration and heart break. In many other games I'll sell things on accident all the time. This would not affect gameplay much, but I feel it would be greatly appreciated if it was implemented in the game.

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