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Destiny

Hablemos de Destiny.
6/14/2013 8:39:56 PM
21

What to do after the campaign? One concern about Destiny.

One thing that has bothered me a bit is that games have a short campaign, and no replay value to them. If Destiny is a game where the campaign is finished and nothing is left to do fun afterwards, i'd be disappointed. I don't know about you all, but I'm hoping the campaign acts more as a tutorial and the rest of the content is for building skills, some side missions, minigames, and is focused on replay value. I know some consider public events minigames, but if you've ever played some games like Defiance or Guild Wars they are often times ignored after launch and become uninteresting. If anyone here has ever played an MMO before you'd understand what I mean. For example, Runescape has a short tutorial and tons of replay value, mingames, quests, etc. People spend years doing multiple different things in the world to build their skills and the game has minigames. I'm not saying at all make this game like runescape, and to be honest I don't even thing Runescape is a good game anymore. This is just to get the point across. If anyone has also played another MMO for Xbox, specifically named Defiance you'd know even more what I'm getting at. Defiance has a lengthy campaign, about 20+ hours, but absolutely no replay value. The only thing left to do is grind for levels, and I beat the campaign at level 300 and the max level was 5000. All people do in that game is grind for the best weapons afterwards. It's really disappointing.
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