[quote]MOTHER-blam!-ER HAS POWER ARMOUR, WHAT DOES HE NEED A CLOAK FOR?[/quote]
It's mostly for symbolic reasons. I wouldn't take it literally given that it is an announcement trailer. We've never seen stuff from any other announcement trailer in the games apart from the Halo 2 one (Modified to include the Space Pickle though).
[quote]What are 343 doing, trying to get them all twilight-like and sheeeit with each other?[/quote]
Not really, no.
[quote]Plus this whole two year gap makes the whole game seem even more like it's just a big cash cow. [/quote]
I'll wait an see, personally. The tone of this new trailer is entirely different from the others as is John's situation in it. It still retains that feeling of exploration and discovery though, which I would say is the one thing that Halo can't do without.
However, if I see a Human-Covenant War 2.0, more half-arsed demonizing of anything that isn't a Human or most of this game centring around more banal hostile Covenant factions that I don't give a shit about, then I will firmly agree with you. That is one thing that needs to change, for a variety of reasons.
[quote]What I hate the most is the fact that Halo has had something unique taken out of it. That being there is no different art assets. [/quote]
I agree this time only because certain current art assets look hideous and kind of silly, such as the Covenant. Though I don't agree with this approach in general. The Covenant were slowly tweaked over the years and were something respectable and even admirable by the end of Bungie's tenure. They should have been left largely as is, rather than overhauled to look bestial and basically more monster-ish. It doesn't fit their character and doesn't fit with the narrative, as well as being just plain generic. They should be altered back to that previous iconic look. With the things in Halo 4 that do look good however, leave them be. There's no need to go radically altering the aesthetics between every game. Mass Effect doesn't radically overhaul their art assets, and in particular their characters and races, between every game and it is absolutely fine. If things are changed and we end up with Cave Troll Grunts or JackElites then we're stuck with that.
[quote]Halo's just turned into another Star Wars. With the die-hard fans hating the "New n Improved" rebirth of it all.[/quote]
The bonus to this is that if Halo does become this large then it could feasibly contain multiple niches. People who don't like one particular thing can simply choose to not bother with it and ignore it whilst engaging with something that they do like in another corner of the franchise. I know I'd care less about Kilo-5 if it was just another cul-de-sac in the Halo fiction rather than being the only bridge between the Old Halo and the New Halo that seems to define the future direction of the fiction.
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[quote]It's mostly for symbolic reasons. I wouldn't take it literally given that it is an announcement trailer. We've never seen stuff from any other announcement trailer in the games apart from the Halo 2 one (Modified to include the Space Pickle though).[/quote] Regardless of it being symbolic or the fact that's in an teaser, in no way does it suit halo. When has MC EVER had anything over his armour? [quote]However, if I see a Human-Covenant War 2.0, more half-arsed demonizing of anything that isn't a Human or most of this game centring around more banal hostile Covenant factions that I don't give a shit about, then I will firmly agree with you. That is one thing that needs to change, for a variety of reasons.[/quote] Agreed. The amount of times the Elites were shat on in Halo 4 was ridiculous, boring and just plain unimaginative and seemed to throw out of the window what the Elites used to be. I agree the art assets are a double-edged sword. Changing things like the height of the aliens and such were a royal pain in the arss and so on, but no doubt it helped each halo game bring something different to the table. [quote]The bonus to this is that if Halo does become this large then it could feasibly contain multiple niches.[/quote] I don't really see this as being a bonus. If I understood you correctly, Halo would become this over-expansive universe with all this wacky stuff going on that would end up leaving a stain on the rest of the more interesting things occurring within the universe. I don't know about you but I like my stories to be more focused and solid than that.
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[quote]Regardless of it being symbolic or the fact that's in an teaser, in no way does it suit halo. When has MC EVER had anything over his armour?[/quote] He's never had anything over his armour. That doesn't mean he can't or shouldn't. The fact that he does now is supposed to tell us something. Probably that he is hiding from the UNSC or ONI as its the same colour as the sand and won't show up as easily as a big green outline to overhead cameras, but won't help against Forerunner and Covenant Luminary sensors. [quote]If I understood you correctly, Halo would become this over-expansive universe with all this wacky stuff going on that would end up leaving a stain on the rest of the more interesting things occurring within the universe. I don't know about you but I like my stories to be more focused and solid than that.[/quote] Shit fiction has been an issue for Halo since the beginning though. The only difference now is that I can get away from the shit fiction when it appears and find something else in the Halo universe to spend my money and time on. The Greg Bear novels are probably the only reason I stuck around as Karen Traviss continued to screw up almost everything she wrote in those Kilo-5 books. Whereas before that is all we would have had for a few years until the next author came along. Now there are other things to keep me interested even if something is incredibly lame and not worth bothering with. It's probably the only advantage to this though, but I'd rather not have all my eggs in one basket anymore.
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I can appreciate brown cloaks being used as camo in deserts, but the cloak covering a 7ft hulk isn't really inconspicuous. Plus I'm sure if ONI was trying to find MC, a cloak wouldn't stand much use. It's not even the practical hiccups that annoy me the most, it's just the fact that 343 have gone for such a stupid hollywood cliche which were riddled in Halo 4's campaign. On a side note it now seems that Halo has now turned into a romantic tragedy with MC and Cortona being focus point and being the only focus point. If they don't at least bring Arbiter into the mix then there's no telling where this games going. Also I agree that there has been major hiccups in relation to the books conflicting with the general canon. But I can't simply turn a blind eye to that. Why should I? Yes you can enjoy some stories in one corner of the universe, but for me, having to take that frame of mind with Halo lore just doesn't seem to be worth it. For example all. All that Spartan domination over Elites in Halo 4. I just can't forget that stuff ever happened. It's like a stain on the storyline for me now. And just out of intrest, what didn't you like about Traviss' books?
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[quote]I can appreciate brown cloaks being used as camo in deserts, but the cloak covering a 7ft hulk isn't really inconspicuous. Plus I'm sure if ONI was trying to find MC, a cloak wouldn't stand much use. [/quote] It's not inconspicuous from a near distance no, but from orbital cameras it would be. That cloth also wouldn't get as hot as the dark green of his armour, so he wouldn't be as visible on thermal imaging systems. But as soon as the sun comes out and he starts casting a shadow on the ground in the middle of a desert where there are no other shadows... I dunno. The practicality isn't thought out very well I'll admit, which is why I think it's solely symbolic and won't actually appear in the game canonically. [quote]On a side note it now seems that Halo has now turned into a romantic tragedy with MC and Cortona being focus point and being the only focus point. If they don't at least bring Arbiter into the mix then there's no telling where this games going. [/quote] There seem to be some others, but they are very confused. Through Halo 4 and Greg Bear's novels they seem to be going for the idea of Humanity advancing into a technological singularity, adopting the Spartans as the future of Humanity (As well as our best chance to survive without drowning the enemy in human blood) and upholding the Mantle of Responsibility. But then Spartan Ops and Traviss' books say the exact opposite - we're heading for a future where we stagnate and rule over the galaxy with an iron xenophobic fist. It is, to be a bit blunt, a bit of a mismanaged cluster-blam!- and I think that is the reason why there seems to be no focus anymore. Master Chief/Cortana seems to be the only story because it is the only one with any semblance of coherence right now. [quote]Yes you can enjoy some stories in one corner of the universe, but for me, having to take that frame of mind with Halo lore just doesn't seem to be worth it.[/quote] Must be a difference in our ways of thinking then. I think it's worth it when something drags everything else down, like Traviss' stuff. I have my own headcanon though and just ignore the trash. That way I can still enjoy the good stuff that comes out. Maybe that's why it is easier for me to accept this; official canon less as the be-all-end-all, but as inspiration instead. [quote]And just out of intrest, what didn't you like about Traviss' books?[/quote] A lot of things really. Mostly to do with the Elite's portreyal. ([url=http://a1792.deviantart.com/journal/Why-I-dislike-Glasslands-Kilo-5-Part-1-361761200]Here[/url]) If I were to sum them up in one sentence it is that they are a cheap and poorly researched attempt to make Halo 3's story and the Arbiter irrelevant, and to demonize the Elites so that they can return to being enemies. Their entire premise is flawed; I can only describe them as being flawed for trying to tell all the wrong stories post Halo 3. They do not fit the narrative of the Halo fiction after Halo 3 at all.