[quote]Spent hours grinding to fully upgrade Choir of One.
Then Bungie thought it was too powerful and nerfed it.
Rarely use it now. Rarely see other players using it.
Will the same happen to Slayer’s Fang?[/quote]
Choir of one is still very good. Post nerf it was the meta for the day one contest dungeon.
The new shotgun is garbage.
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Editado por Guardian, Archon Of Light: 1/11/2025 4:27:06 AMYeah, an add clearing beast that gives you devour and weakens is garbage, everyone is entitled to an opinion I guess, even if it's wrong Everything else about this season was garbage, except the Shotgun, I would rather use it than conditional
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Add clearing beast. Lmao
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Editado por Bore: 1/11/2025 2:34:52 PM[quote]Yeah, an add clearing beast that gives you devour and weakens is garbage, everyone is entitled to an opinion I guess, even if it's wrong Everything else about this season was garbage, except the Shotgun, I would rather use it than conditional[/quote] Buried bloodline is better for add clear, is better for weakening and is better for granting devour. The shotgun only gives devour with the seasonal artifacts, lmao. But sure, a slug shotgun with a close range requirement and a poor ammo economy is an add clear beast, lmao.
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It's ad clear is nothing special and it doesn't give devour so no idea what your talking about
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[quote]It's ad clear is nothing special and it doesn't give devour so no idea what your talking about[/quote] They’re talking about the artifact perk this season lol. Meanwhile they described what buried bloodline does on its own…
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Might be good in PvP. Some wall hacks are pretty useful on a slug
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[quote]Might be good in PvP. Some wall hacks are pretty useful on a slug[/quote] While true, I have seen clips of players having inconsistent damage with it.
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That’s anything in this game.
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[quote]That’s anything in this game.[/quote] No
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Even grenades can double damage. Sometimes I just 1 bang someone with base voidlock scatter nades. They were full health
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[quote]Even grenades can double damage. Sometimes I just 1 bang someone with base voidlock scatter nades. They were full health[/quote] Damage glitching is related to network issues. Scatter grenades do enough damage to one shot, it’s just hard to hit enough of them to trigger it. The shotgun is inconsistent in its damage dealt, especially when cursing during the transition to ads.