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1 RespuestaHonestly a counterintuitive system nobody asked for. What’s the point of the recoil direction indicator now? Nothing.
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10 RespuestasFirst, this is a skill issue. Just saying. Second, Deterministic recoil isn't on a lot of guns right now. The only one that is mentioned was Vigilance Wing (correct me if I'm wrong) Third, the recoil stat on guns is LYING. Yes, most weapons do kick vertical when at 100 recoil direction. HOWEVER, 100 recoil direction is absolutely USELESS on automatic weapons as ANY firearm, in game or not, that is full auto will tend to kick side to side when the trigger is held. This is just the nature of how automatic weapons are.
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Jeeves, what is deterministic recoil?
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Yep. It sucks now.
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Editado por SpunChii: 4/15/2024 5:16:49 AMHey Bungie, i hate these selfish posts, could you please remove them.
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4 RespuestasDude just because some people don’t like deterministic recoil on Recluse, doesn’t mean it’s a bad system. I can guarantee you at least 75% of people like the system and were happy it was added.
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Editado por Coal: 4/14/2024 1:42:33 PMIt literally gives you the ability to commit a weapon’s recoil to muscle memory… what is the problem with that? This HELPS you! Also, all 900 rpm smgs have terrible recoil. It’s because they’re bullet hoses. Look at multimach. The thing kicks like a mule. But I can say after using it for a considerable amount of time, I’ve been able to control the recoil better just from being able to predictively adjust my aim.
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2 RespuestasIt might be a controller thing. I'm on controller and the recoil is -blam!-. I don't like it at all. Ontop of that I can't really do anything to adjust it. I was kind of excited to get a repulsor brace roll for my hunter but I'm gonna have to look elsewhere.
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Yeah, I don’t even like it on Ros Aragos IV auto rifle either. Was gonna enjoy a new gun but nope. Bungie doesn’t want us to have fun.
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Who cares about recoil on an SMG?
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11 RespuestasThe recoil on all recluseses doesn't suck you just have to get the right one. This is also probably not a game where recoil needs to be any more manipulatable by the players than it is.