The best way to describe difficulty in this game is like two dudes taking turns whipping each other as hard as they can. Sometimes you whip the enemies and other times it’s reverse. We need a middle ground difficulty to make the game less mindlessly but not sweaty. I want to have fun not fall asleep or be hyper alert. This game is like halo 2 on easy and legendary, just depends what you’re doing. For anyone that says skill issue: overcoming bad game design doesn’t make you better than everyone else but rather makes you fight with others by keeping the game badly designed. Don’t be that way we all deserve a good game for a moneys worth
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It’s exactly what they want. They’ve complained about making content engaging for us when we are strong. They flat out admitted they didn’t want to put in the effort to design content to challenge us and instead would prefer us to be weaker. So we get niche powerful builds instead of general strength. Enemies get a flat boost all around and bosses become spongier. They spent years trying to water us down instead of making a proper game.