TLDR: Making stuff is hard. We hear your feedback and we wanted to let you know making stuff is hard and why we won’t be listening.
1. Can’t make new pvp maps because it’s hard.
Bungie: “Yeah who cares if a large portion of the community plays pvp….let’s just hammer down on eververse twice a season.”
2. Can’t make new gambit content because they don’t have intentions on making it better.
Bungie: “Hmm…maybe they’ll like gambit more if we refresh eververse again?”
3. Bungie isn’t making new annual ritual armor because it’s hard and people don’t use it as ornaments. Well how about you make a good set then!
Bungie: “Oh gosh players still aren’t happy. Let’s raise the prices of eververse items. That should help.”
Bungie is literally telling you flat out they don’t care about these core playlists and the things we want.
What happened to all the people they were hiring and all this money Sony gave them? -blam!- back in the Taken King when we got like multiple strikes, multiple crucible maps, an engaging narrative, COMPLETE vendor refreshes with weapons and armor for vanguard and crucible, faction updates, etc.
Now all we get is one crucible weapon here every season. One new map every few years. It’s funny because specifically the PvP player base is not happy with not getting maps and is driving them away. Sometimes you gotta spend money to make money bungie. Whether it’s crucible, strikes, gambit, etc. These playlists are driving morale down A LOT at the moment. Not appeasing to these people is driving them away.
I think it’s clear bungie’s main priority is the eververse store. If only they knew a happy customer is more likely to buy something from their shop…….I just don’t understand the logic.
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#destiny2
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32 RespuestasEditado por b-radtitanheat11: 8/3/2023 5:57:27 PM[quote]TLDR: Making stuff is hard. We hear your feedback and we wanted to let you know making stuff is hard and why we won’t be listening. 1. Can’t make new pvp maps because it’s hard. Bungie: “Yeah who cares if a large portion of the community plays pvp….let’s just hammer down on eververse twice a season.” 2. Can’t make new gambit content because they don’t have intentions on making it better. Bungie: “Hmm…maybe they’ll like gambit more if we refresh eververse again?” 3. Bungie isn’t making new annual ritual armor because it’s hard and people don’t use it as ornaments. Well how about you make a good set then! Bungie: “Oh gosh players still aren’t happy. Let’s raise the prices of eververse items. That should help.” Bungie is literally telling you flat out they don’t care about these core playlists and the things we want. What happened to all the people they were hiring and all this money Sony gave them? -blam!- back in the Taken King when we got like multiple strikes, multiple crucible maps, an engaging narrative, COMPLETE vendor refreshes with weapons and armor for vanguard and crucible, faction updates, etc. Now all we get is one crucible weapon here every season. One new map every few years. It’s funny because specifically the PvP player base is not happy with not getting maps and is driving them away. Sometimes you gotta spend money to make money bungie. Whether it’s crucible, strikes, gambit, etc. These playlists are driving morale down A LOT at the moment. Not appeasing to these people is driving them away. I think it’s clear bungie’s main priority is the eververse store. If only they knew a happy customer is more likely to buy something from their shop…….I just don’t understand the logic.[/quote] Bro had this pre typed and was going to post this no matter what bungie did. Typical bungie hater. Don’t you get tired?? Goodness