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The movement of Dunemarchers and Transversive Steps are gonna have to get nerfed then
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Editado por Azur_Fenix: 10/4/2021 5:42:46 AMFine by me, either we all get equal movement, something the classes should have by default anyways because having 1 with it over the others is -blam!- balance because movement should be universal or none of us have it. That includes hunter dodge. Either every class gets it or none do and hunters get a new class ability.
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Bruh he’s talking about a glitch And stompers no do damage on melee Unless you one of them goombas
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Stompies dont kill. Stop being salty.
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Found the noob that doesnt understand the value of an op neutral game.
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Stompees doesn't need a nerf. The problem is the low fov on last Gen you end up losing sight of them.
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Editado por Azur_Fenix: 9/30/2021 6:57:26 PMTell you wut. You keep unerfed stompee5 if i get twilight garrison back, unerfed.
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Everybody wins
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Editado por LikwiD_SmOkE22: 9/30/2021 6:57:35 PMI use all 3 characters I'd love for them to drop twilight garrison
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[quote]Then nerf stompee5 too, right into the floor.[/quote] Dragon shadow or wormhusk. I care less as a hunter main. After switching back and forth between dragons and stomps i can barely feel the 'speed boost' of sprint or 'longer slide' or 'improved jump' honestly i just like the aesthetic
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Sure you dont /s
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[quote]Sure you dont /s[/quote] I use dragon shadow half the time. Stompee5 are no bones of eao partner.
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Just as cancer because it does more or less the same thing. Stacking mobility on a class that has to much of it already and attaching the effect to dodge, the biggest offender of enabling ability spam.
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[quote]Just as cancer because it does more or less the same thing. Stacking mobility on a class that has to much of it already and attaching the effect to dodge, the biggest offender of enabling ability spam.[/quote] Each class has cancer exotics.
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Editado por Azur_Fenix: 10/5/2021 11:53:35 PMAnd hunters have the most, since most of them are tied to mobility or dodge, both of which afford high up time then other exotics with little downsides while increasing thier already op neutral game (you know, the -blam!- that is 95% of combat). The issue is hunters are allowed high up time on thier exotics. Comphared to others and the similar comparable high uptime exotics for other classes like say titan. Require a kill, one eye or a melee (high risk) skullfort or dunes. Hunters only have to dodge...which can be as low of a cooldown as 7-15 secs depending on mods. Argue all you want. Facts are facts. Hunters get the highest and easiest up time on thier exots, exotics that disengenious hunt-tards down play or try to say are weak and are anything but.
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Then comes a Wormhusk meta. Be careful what you ask for.
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It’s coming soon.
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he is asking for a bug fix not for a nerf, read better
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Unfortunately with Bungie the two come hand in hand.