No offence but it seems like you’re overhyping the SnS super a bit.
The tornado (Squall) is extremely easy to escape from and in order to consistently get kills with the tornado against competent players, you the user have to actually shepard enemies to the tornado or keep the distracted/lockdown long enough that the tornado can catch them. That’s all assuming that the tornado goes where you want which is a huge gamble.
The only time where the super is an actual threat is if you get people with both scythes. In that case the only difference between it and other supers it that it doesn’t immediately ohk enemies.
I personally wish SnS was a melee super or a ranged super like hammers. I find the current super boring as hell, and just frustrating most of the time.
The whole reason people still use the subclass is because the Shatterdive + Glacier grenade combo is OP.
English
-
Im not overhyping it. I am identifying how strong it actual is. You know how many times I have gotten frozen out of super or simply panic super’d by Hunters. It is a lot. Sometimes I can kinda understand when they are going to pop it but somehow I seem to be the super magnet for some reason. It is crazy how you want a roaming one as a Hunter while I want a shutdown for both the Titan and Warlock. They should have took a poll or at least look at how the other subclasses were beforehand. It is like they played the blindfold game of which class was going to get what.