JavaScript is required to use Bungie.net

Foros

publicado originalmente en: Bounty Percentages
9/6/2021 1:42:25 AM
33
So you’re cool with subtraction of arbitrary numbers on the fly, but draw the line at dividing into 100? Do they just not teach math in elementary school, these days?
English

Publicando en idioma:

 

Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • In elementary school, one would also learn a percentage tells you nothing about the total...

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • [quote]In elementary school, one would also learn a percentage tells you nothing about the total...[/quote] Elementary school word problem: [quote]You’re playing Destiny 2 and have a bounty to blast Dregs with your space gun. You blast one Dreg and are 3% complete. How many Dregs must you blast to be 100%?[/quote] Tell me again how it’s impossible to figure out the number when given the percentage. Do they really not teach basic math, anymore?

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • i mean yeah it’s definitely basic, but instead of having to: 1.) kill a dreg to get the initial amount of % per kill (because the game doesn’t state how much % you gain for getting a kill on bounties) and 2.) divide 100 by the aforementioned % per kill (which would be ~33% in this case) they could just… tell us to kill 33 dregs.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • [quote]i mean yeah it’s definitely basic, but instead of having to: 1.) kill a dreg to get the initial amount of % per kill (because the game doesn’t state how much % you gain for getting a kill on bounties) and 2.) divide 100 by the aforementioned % per kill (which would be ~33% in this case) they could just… tell us to kill 33 dregs.[/quote] If one is significantly more difficult for you than the other, you have a serious deficit in your math proficiency. In practice, dividing into 100 should be easier than subtracting arbitrary numbers. It’s also been pointed out that it’s not always possible on bounties that award different progress for different things.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • [quote][quote]i mean yeah it’s definitely basic, but instead of having to: 1.) kill a dreg to get the initial amount of % per kill (because the game doesn’t state how much % you gain for getting a kill on bounties) and 2.) divide 100 by the aforementioned % per kill (which would be ~33% in this case) they could just… tell us to kill 33 dregs.[/quote] If one is significantly more difficult for you than the other, you have a serious deficit in your math proficiency. In practice, dividing into 100 should be easier than subtracting arbitrary numbers. It’s also been pointed out that it’s not always possible on bounties that award different progress for different things.[/quote] bro the point isn’t even if someone has the knowledge to do a simple percentage conversion. if you do, okay good job here’s your cookie. the point is that you shouldn’t even have to lol. [b]it just serves as an annoyance on longer bounties or quests.[/b]

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • You’re missing the point: dividing into 100 is actually [i]easier[/i] than subtracting arbitrary numbers from each other, and there are circumstances where it’s not possible to have a straight number. If this is an annoyance, it really is a personal problem.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • PERCENTAGE CONVERSION. IS NOT. THE POINT. OF THE TOPIC. THE POINT. OF THE TOPIC. IS THAT THE OP. FINDS IT ANNOYING. THAT THE GAME KEEPS SWITCHING. BETWEEN PERCENTAGE VALUES. AND TOTAL VALUES. SO THEY ARE [u]SUGGESTING[/u] THAT BECAUSE [b]DESTINY IS A VIDEO GAME AND NOT A MATH CLASS[/b] IT SHOULD CONFORM TO ONE VALUE. OR HAVE AN OPTION TO TOGGLE BETWEEN VALUES. SO THE PREFERRED VALUE OF THE PLAYER. IS ALWAYS PRESENT.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • [quote]PERCENTAGE CONVERSION. IS NOT. THE POINT. OF THE TOPIC. THE POINT. OF THE TOPIC. IS THAT THE OP. FINDS IT ANNOYING. THAT THE GAME KEEPS SWITCHING. BETWEEN PERCENTAGE VALUES. AND TOTAL VALUES. SO THEY ARE [u]SUGGESTING[/u] THAT BECAUSE [b]DESTINY IS A VIDEO GAME AND NOT A MATH CLASS[/b] IT SHOULD CONFORM TO ONE VALUE. OR HAVE AN OPTION TO TOGGLE BETWEEN VALUES. SO THE PREFERRED VALUE OF THE PLAYER. IS ALWAYS PRESENT.[/quote] Miss nap time? If it had to be standardized, it would have to be percentages, since it’s not really possible to have different values for different things otherwise. And, seriously, if percentages are the least bit difficult for you, that’s a you problem. Dividing into 100 is easier than subtracting arbitrary numbers.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Are you actually using your eyes? Did you not see a word I just typed even though I broke down every sentence into a fragment so you could understand? It literally DOESN’T matter if you find it easier to use percentages or totals BECAUSE the option to toggle between both would be there. It also does not matter how objectively easy it might be for the same reason.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • [quote]Are you actually using your eyes? Did you not see a word I just typed even though I broke down every sentence into a fragment so you could understand? It literally DOESN’T matter if you find it easier to use percentages or totals BECAUSE the option to toggle between both would be there. It also does not matter how objectively easy it might be for the same reason.[/quote] LOL. Deep breaths, now. What part of, “That won’t work,” confuses you? And why should Bungie waste development resources to coddle people who have trouble with basic math? And if it’s hard for you, then just keep blowing things up until the bounty completes.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • [quote]LOL. Deep breaths, now. What part of, “That won’t work,” confuses you?[/quote] - uhm. it does work. DIM and ishtar have accessibility options to toggle between percentages and total values... those numbers come directly from destiny. if every irrational number or repeating decimal broke objectives, this game would literally fall apart. SO, bounties that award more of “X” for doing “Y” wouldn’t break this system. [quote]And why should Bungie waste development resources to coddle people who have trouble with basic math? And if it’s hard for you, then just keep blowing things up until the bounty completes.[/quote] again, you’re going back to a point that doesn’t matter. it’s a video game. one that’s rated T, at that lol. you can’t expect everyone to be good at basic math no matter how rudimentary it might be. that’s why some people would like the preference in game.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • It’s not about the repeating decimals, genius. And if basic math is so hard for you, spend more time studying and less playing. And there’s always the option of just blowing things up until the bounty completes. Catering to the innumerate doesn’t make sense no matter how you slice it.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Lmfao bro. I’ve literally said what I had to like 55 quintillion times in an effort for you to stop using circular reasoning, but you keep wrapping back around to the same disproven point. And yes you can just shoot your way through, but ONCE AGAIN that isn’t the point of this post. Just because someone prefers total over percentage doesn’t mean they’re “innumerate”. It’s a preference. There’s a reason this post has upvotes. People, including myself, would [b]PREFER[/b] to stop seeing values change between percentage and total amount so much. So that’s why I’m agreeing with OP that they should just conform to one or have an option to toggle between percent and total. It doesn’t even have to be something big. It could literally just be a small toggle option in the quests menu like the one we had up from Season of Opulence to Season of Arrivals. You know, that one toggle option where people could reorganize their bounties [b]the way they preferred to see them.[/b]

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Editado por Inclement Karma: 9/6/2021 10:40:59 PM
    [quote]Lmfao bro. I’ve literally said what I had to like 55 quintillion times in an effort for you to stop using circular reasoning, but you keep wrapping back around to the same disproven point. And yes you can just shoot your way through, but ONCE AGAIN that isn’t the point of this post. Just because someone prefers total over percentage doesn’t mean they’re “innumerate”. It’s a preference. There’s a reason this post has upvotes. People, including myself, would [b]PREFER[/b] to stop seeing values change between percentage and total amount so much. So that’s why I’m agreeing with OP that they should just conform to one or have an option to toggle between percent and total. It doesn’t even have to be something big. It could literally just be a small toggle option in the quests menu like the one we had up from Season of Opulence to Season of Arrivals. You know, that one toggle option where people could reorganize their bounties [b]the way they preferred to see them.[/b][/quote] What part of total complete/total required doesn’t work for most of the bounties described as percentages confuses you? You saying something over and over isn’t proving your point. You whining about having to do basic math doesn’t make you cool. Or smart, when you think about it. It’s a non-issue. Edit: if you think you’ve ever done anything in your life 55 quintillion times, I begin to see your issue with basic math as well as logic.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Editado por DonaldTaco3: 9/6/2021 11:05:39 PM
    Actually a 🤡 LMFAO. Doesn’t even acknowledge what you say, but just goes to another point that doesn’t matter. Edit: If you think that I’ve ever done something “55 quintillion times” in my life clearly you can’t understand that I’m exaggerating. This would explain your problem with using fallacies as arguments.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • [quote]Actually a 🤡 LMFAO. Doesn’t even acknowledge what you say, but just goes to another point that doesn’t matter.[/quote] All you did was assert your conclusion yet again. And ignore the point about what you want [i]not being practical.[/i] [quote]I want that![/quote] isn’t an argument.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • how am I refusing that it’s not practical. i just said how it could be a small toggle option in the quests menu. that’s very practical. also, never once did I say “i wAnT tHaT” as an argument. i’ve argued that the topic is about a QoL feature and not math, though.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Editado por Inclement Karma: 9/6/2021 11:05:53 PM
    [quote]how am I refusing that it’s not practical. i just said how it could be a small toggle option in the quests menu. that’s very practical. also, never once did I say “i wAnT tHaT” as an argument. i’ve argued that the topic is about a QoL feature and not math, though.[/quote] Hypothetical bounty: Red bar mobs are worth 1% Yellow bar mobs are worth 2% Champions are worth 3% Boss mobs are worth 4% Guardians are worth 5% Guardian above your level is worth 6% Guardian with super is worth 8% How many total things need to die? If I kill a Dreg and a guardian, how many more things do I need to kill? Edit: tpyo

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Editado por DonaldTaco3: 9/6/2021 11:12:49 PM
    [quote][quote]how am I refusing that it’s not practical. i just said how it could be a small toggle option in the quests menu. that’s very practical. also, never once did I say “i wAnT tHaT” as an argument. i’ve argued that the topic is about a QoL feature and not math, though.[/quote] Hypothetical bounty: Red bar mobs are worth 1% Yellow bar mobs are worth 2%% Champions are worth 3% Boss mobs are worth 4% Guardians are worth 5% Guardian above your level is worth 6% Guardian with super is worth 8% How many total things need to die? If I kill a Dreg and a guardian, how many more things do I need to kill?[/quote] That percentage equates to a number though. If all quests were as ambiguous as that bounty then DIM and Ishtar couldn’t have toggle options to switch between amount and percentage. If the number is always there but not visible, why can’t we just have an option to make it show the number..

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • [quote][quote][quote]how am I refusing that it’s not practical. i just said how it could be a small toggle option in the quests menu. that’s very practical. also, never once did I say “i wAnT tHaT” as an argument. i’ve argued that the topic is about a QoL feature and not math, though.[/quote] Hypothetical bounty: Red bar mobs are worth 1% Yellow bar mobs are worth 2%% Champions are worth 3% Boss mobs are worth 4% Guardians are worth 5% Guardian above your level is worth 6% Guardian with super is worth 8% How many total things need to die? If I kill a Dreg and a guardian, how many more things do I need to kill?[/quote] That percentage equates to a number though. If all quests were as ambiguous as that bounty then DIM and Ishtar couldn’t have toggle options to switch between amount and percentage. If the number is always there but not visible, why can’t we just have an option to make it show the number..[/quote] That’s your fundamental misunderstanding. The percentages do not, in fact, equal numbers. There are practically infinite ways to complete that bounty, and no way to tell how many total kills are needed, or how many are left. There would be a maximum and minimum range, is all. It’s the same thing with a Gunsmith bounty I’m doing: it requires solar weapon kills, with bonus progress for using power weapons or guardian kills. There is no set “kill this many”—depends on what you kill and what you use to do it. Same with how many are left. If you don’t understand basic math, [i]that’s not a problem for Bungie to solve.[/i] We’re not even talking QoL; you want a crutch.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • it’s not a misunderstanding. im TELLING YOU that in destiny the percent values = number values. it would, otherwise, be IMPOSSIBLE to display numerical values on third party apps then.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • [quote]it’s not a misunderstanding. im TELLING YOU that in destiny the percent values = number values. it would, otherwise, be IMPOSSIBLE to display numerical values on third party apps then.[/quote] I get that percentages are, like, 5th grade or so, but really? If the total number required varies depending on what you do and how you do it, [i]they can’t put that on the bounty.[/i] literally not possible. The only way to do it is as a percentage. But maybe they can leave off the % to fool people who are really, really bad at basic math. Why do all these bounties now require 100 kills, but different things give me different progress? 🧐 I guess it’s the math equivalent of hiding veggies in a kid’s fruit smoothie.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Editado por DonaldTaco3: 9/7/2021 12:09:45 AM
    Lmao, download the app(s) and feel free to test it for yourself since you think it’s impossible. I should’ve just said that from the beginning to avoid conversing with an idiot lol. If you do end up downloading Ishtar, you can find the toggle button to switch between percentages and numbers below the “Future News” menu. For DIM it’s in the settings.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Sorry, genius, but there’s not a fixed number required on certain bounties, but rather a range of possibilities. You’re just showing how bad you are at grade school math. But feel free to explain the total number of kills required for my solar weapons gunsmith bounty, if there is bonus progress for guardians or using power weapons. What is the total number of kills required? Hint: [spoiler]There isn’t specific required number—there is a range depending on what you’re killing and the weapon used.[/spoiler] There might be an app that takes the maximum possible number of potential required kills and uses that as the estimate, and assigns numbers to things to give the illusion you’ve got a set x/y, but it’s just a sop to people who suck at math and don’t realize it’s a range of possibilities. If it makes you feel better, enjoy the pacifier. But a bounty that says you’d need between 100 (guardian) and 500 (mob) kills would be harder to track to completion than simply expressing it as a percentage, [i]since there’s no set way to complete it.[/i]

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Editado por DonaldTaco3: 9/7/2021 12:38:12 AM
    https://www.reddit.com/r/DestinyTheGame/comments/93o5h4/ishtar_commander_320_with_enhanced_gear_filtering/?utm_source=share&utm_medium=ios_app&utm_name=iossmf 🤦‍♂️. Not a range of numbers lol. Stop assuming that it is. You said that feature would be impossible. Well yeah, because it would be. For that feature to be there it would need to have a fixed set of numbers.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

No se te permite acceder a este contenido.
;
preload icon
preload icon
preload icon