Typical example:
Last two Elimination matches I that I performed as well as I am capable of: k/d 0.5 and 0.08. Yes, 0.08.
Bungie is blatantly cowardly LYING about sbmm.
In Survival’s supposed “sbmm”, teams are repeatedly wiped, mostly by skilled players.
Elimination has SBMM, however, we are commonly matched against players who are far above our level. Also, less-skilled players don’t have many opportunities to revive you, so if you play aggressively enough to get better, you spend half the time dead. This is not the case in Control, Clash and Rumble.
I wish I had recorded those matches. Four out of six of us had absolutely no business matched with players of that skill level.
And in one match, I actually had the high score and high KD of my team!
THIS is why your game is dying, Bungie.
Edit: The next team, some poor guy who was obviously trying had a KD of 0.14.
After being subject to this repeatedly, do you honestly expect these players to care about the outcome and not leave or throw a match?
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2 RespuestasElim uses the same mm as freelance survival, its a modified form of sbmm that allows a wide skill gap between teammates but that same skill gap will be there on the opposing team as well.