As a console player that plays pc occasionally, I’ve noticed there is a big discrepancy between mouse and keyboard input and controller. M+k is the more accurate input, which is obvious. However, it intrinsically has increased stability and less bloom. Not to mention, m+k can turn at full speeds during sprint aka traction.
This a problem on console because it tends to hurt the actual gunplay of the game. I had a friend that first started playing the game and was confused why sprinting would slow the turn speeds. I had to explain to him that a mod was necessary to fix it. I feel like this conversation didn’t even have to happen. If a player doesn’t have traction they are in a big disadvantage in this game. This is just like sprint cooldown in D1, it’s unnecessary, it shouldn’t be a perk. It should automatically be applied to everyone. Same with the stability values on controller. Compared to D1, there is way less aim assist (which is actually a good thing), but way more recoil to weapons.
I really hope this gets addressed at some point, along with the way flinch works. But I guess I can only dream :(
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Editado por Mojo: 6/25/2021 1:00:48 PMI was switching from XBox to PC and i'm playing with Controller because i've no space for an PC table to Player with m+k. Every time when i'm playing destiny i hope that they fix traction and change it like an extra mod place only for this perk or something. The most time i'm playing pve and i always be anouyed that i can't take two different scavanger mods for GMs as example like my friends, who are playing with m+k. Please change it Bungie. Sorry for my bad english.