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publicado originalmente en: The toxicity of lfg VoG teams
Editado por Mareep: 5/24/2021 7:12:22 PM
1
I guess my main complaint would be that the enemies barely do damage and die really quick when doing the raid at level. That's just how the game works in D2 tho. Most raids in D2 have the issue that they are very mechanic heavy and result in players being excluded. Not because they are necessarily bad players, but because it takes some time and patience to teach it. I wasn't around much during Year 1 of Destiny 2, but I noticed a spike in toxicity within the raiding community when the Crown of Sorrow dropped. My guess would be that the 2nd to last and final encounters were mechanic heavy enough to exclude players that needed explaining.
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