Badass Gaming sums it up the best. Warlock mains such as myself have had everything good about our class either nerfed to the point of it being unusable or straight just removed out of the game/changed (I'm looking a you dawnblade/Well of radiance). Guardian Games just goes to prove the point that warlocks are an underappreciated class and I think those who are fellow warlocks would agree. 9 days after Beyond light Shadebinder was nerfed. Only just recently have the Stasis subclasses for Titans and Hunters have received nerfs, which is in the best of terms that apply, Bias against warlocks as a whole. Why Do you remove what is even vaguely enjoyable about warlocks. I don't want to be stuck on Top Tree Dawnblade or Top Tree Nova Bomb. I want Nova warp to be fun again, Stasis to actually feel like it does something, and to you hunters who may complain. Go ahead, you know they listen to you since you are the most played class in the game.
If anyone gets bothered by opinion, I apologize but I needed to get this off my chest. I've had enough.
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15 RespuestasEditado por Ghostfire239: 3/18/2021 1:11:40 AMShadebinder is actually pretty good the melee is top tier and the super is great at shutting other supers down. Nova Warp is also pretty good, but that’s because I personally play much better with blink and most Warlocks seem to hate blink for some reason. (Not trying to be offensive to Warlocks in this next part, but I’m not gonna sugarcoat things either) [b]IMO[/b], a lot of Warlocks on the forum seem to have this thought process of “If it’s not top tier, but it’s bad” or “if it’s been nerfed it’s complete shit”. Obviously there are people like this in all classes but it has become rather significant for Warlocks for quite sometime now (Also this not to be confused with the people simply asking for a buff. That’s completely fine to do). Something can be good without being King of the Meta. Example: Gunslinger isn’t exactly top tier atm. That doesn’t make it bad, In fact I would say that it’s really good if used correctly. It fine to be upset about a nerf when it initially happens, but it’s also important to move past them. Think about it like this. Warlocks spent so long talking about how everything they have sucks and yet only recently did most of them discover exactly how powerful Chaos reach can be (despite it being this way since it came out). What I’m trying to say is, try out some of those “bad” subclass but actually try to learn how best to play them. You’d be surprised at how good some of them are. Granted some will genuinely be bad, but not all of them. [spoiler]Also a lot of the points made in this video are clearly biased. For example: Sunsinger wasn’t in D2 because sunsinger was a problem in things like Trials in D1. You literally as to either A have all 3 orbs in one spot and be head to kill them immediately or if they weren’t together you would have to have a player constantly stay by that orb making getting the puck almost pointless since you’d essentially lose a player to keep an eye on the Sunsinger themselves. He tries to call out the Golden gun plays as problematic but doesn’t consider how rare it is to have all 3 orbs in the same spot so that they could each be shot down. Golden back then lasted 12s, so if they died in different areas (or just revived at the sane time instead of one at a time) that would have played out very differently. [/spoiler]