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Destiny 2

Hablemos de Destiny 2.
Editado por AbsolutZeroGI: 3/16/2021 6:00:02 PM
259

Making players do grandmaster for a weekly challenge is a terrible idea

For starters, most players aren't high enough light to do it. This is due to a variety of reasons (like bad RNG), but the worse part is that it's impossible to grind high enough to get there in a week if you're not already there or very nearly there now. "But you have all season" Except the passage of time exists and we have less than half a season remaining to complete it. Don't get me wrong, I understand encouraging players to try new activities. However, something like 80-85% of your player base literally [b][i]can't launch the activity[/i][/b] because they're so far down the ladder. Maybe give endgame players a separate list of challenges to complete or something, but these challenges took the place of weekly bounties and now you're gating it exclusively to people who play for hours every day. Bungo, weekly bounties were universally accessible by every player, new light through no lifer. These new weekly challenges are not, and players who want to do them can't magically improve by 20+ light levels to do it, likely even in the remainder of the season because RNG exists and nobody is that lucky in this game. I know a trials one is coming soon too, and that'll be another "only for the top 10%" challenge. If we have to complete all of them to get the bright dust reward at the end of the season, that's going to be a huge slap to the face to players, especially the ones actually trying to level up and can't because RNG keeps feeding them the same useless leg armor over and over again. One more thing, I'm season rank 112 and even if my light were, say, 1310, I [b][i]still[/i][/b] wouldn't be high enough light to do a Grandmaster. You have to basically no life the game to be at 1325 at this point.

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  • Editado por DeathPony07: 3/17/2021 2:47:40 AM
    Why is Grandmaster difficulty even a thing? It just forces you to sit back and kill everything from long distance. The exact play style that Bungie didn't want us doing in D1. Annoying modifiers and tons of bullet sponge champions isn't a "challenge". Plus, the ridiculous power requirement ensures that 99% of the player base will never complete one.

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