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Destiny 2

Hablemos de Destiny 2.
2/13/2021 4:16:07 PM
1

Behemoth Needs Tuning

With the introduction of Stasis all Guardian classes received a new subclass. It became readily apparent that these subclasses were not built equal and required tuning. Now after a full season of review, the Stasis classes are starting to fall in line, but I feel the Behemoth subclass still lags behind. The Behemoth subclass is something of a "one hit wonder", having a godly Super, but being lackluster in everything else. First and foremost are its aspects: Behemoth gets most of its power by shattering Stasis crystals and sliding, and has little else going for it otherwise. This is problematic as both these actions require setup and are useless in a pinch; unlike Shadebinders and Revenants who can get synergy at just the press of a button. Furthermore these aspects do not readily synergize with grenades, melee, or class ability. Shadebinders can send out freezing waves with its grenade and freeze targets solid at range with their melee. Revenants can slow targets while dodging and essentially ground pound anyone they want into oblivion, or simply slow them at range with their melee. Large rewards with minimal setup. Meanwhile Behemoths have to physically run up to their targets to get a slowing melee off, and their grenade and class abilities get almost zero bonuses. Only glacier grenade gets any form of synergy, and its so mild that its not worth using it over Duskfield or Coldsnap. Basically the only viable build would be to shove everything into intellect and just rely on the Super for most issues. So here are some proposals: 1. "Passive Shattering". Behemoths can instantly shatter crystals and enemies while sliding, so just cut out the middle man. So long as the Titan is sprinting, all crystals it touches will shatter. Removes a tedious step and looks awesome. Likewise, make actually shattering crystals easier. Spending a full second to make a wall into a window is dangerous in a battlefield. 2. Freezing Melee. Change the melee from a slow to freeze, and maybe give it a small AoE to help against crowded enemies. 3. Give class ability synergy. I know Shadebinders can freeze an AoE with their ability, and Revenants can slow with theirs. So maybe, send out a forward glacial surge with Barricade? I dunno, it just needs something. 4. Healing. Titans are aggressive frontline troops. They need some form of sustain. Perhaps shattering or sliding could heal them? (With a cooldown of course). So those are my thoughts and suggestions. I'd love to hear everyone's take on it, and hopefully see some of it implemented.

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