So yeah the warlock melee shouldn't have been buffed, reasoning: all three of warlock's stasis abilities can freeze people. 2 of hunter's stasis abilities can freeze people. 1 of titan's stasis abilities can freeze people. Why make it even easier for warlocks to freeze people when the other classes have a harder time doing it or can't even do it? wtf.
If freezing is to remain in the crucible I think that the frozen person should either A: be able to turn and shoot in place B: should not be more venerable to damage C: completely unvenerable to damage but health does not regen. Warlocks whined a lot and for some reason it worked.
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2 RespuestasFreeze duration is FA projectile speed is slow ASF all one needs to do to avoid being frozen by run of the mill locks is dodge or jump, experienced locks will still have an edge. Locks may have a few freeze moves but take into account the new hunter wombo combo, and Titans having another solid mobile smash melee and freeze mode striker + slide smash. It's not all that dissimilar end of the day the main benefit for a warlock is the additional freeze which only gets you if you hug your team mates too close or are using randoms as meat shields, put a little distance between players and it's rendered useless. Warlock rift has a slow as animation so if being frozen by that situational awareness isn't a strong point any shotgunner, fusion or empowered melee would beat rift.
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It's fine. It's a QOL change if anything. Hunter/Titan main
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2 Respuestasthey have it that way because warlocks can’t shatter people.