These lost sectors are just stupid. I like the idea of a challenge for solo players to get these new exotics, but these shouldnt be the only way. These modifiers have no description until you go into the missions, and they make the enemies far too powerful. The damage and health of the enemies should be scaled to solo players if they choose solo. This is too unfair for solo players, and the rewards are undermining. I understand its a lost sector, so it shouldnt take a long time to complete, but when there are modifiers that make champions insta-killers, and overloads teleport several times per second crossing a room within a second, these sectors have taken me and my friends upwards to half an hour to beat. Its just stupid that you need to be far above 1250 to actually do these challenges, making casual players unable to access these new exotics. This just makes the grind for these new exotics useless, and these sectors are just pointless for less active players
Future edit: I stand by the sectors being stupid because they are the only way to get the new exotics, but now I dont think they are all that tough.
English
#destiny2
-
The 1250s are incredibly easy, actually. The 1280s are doable but more of a challenge.
-
They are not.
-
2 RespuestasYou just aren’t good enough right now. Someone has to tell you it.
-
2 RespuestasJust use stasis grenades on champions with the grenade refresh mod. Double stun the captain batter him with a sword, Chuck another grenade then finish him with a sword. Once you’ve practiced this a few times you’ll get the hang of it. You’re plenty high enough light level ( I was 1235 when I did it) Trust me. I ain’t a pve master and I managed it. I had to. I really wanted the Icefall Mantles! It was quite rewarding when they dropped too. Good luck guardian. Also, don’t worry about the timer running out. I was well over the 15 mins when they dropped 🤣
-
1 RespuestaThey were difficult for me initially but now that I got my light up soloing 1250s is cakewalk.