The effect say "Defeating a corrupted combatant spreads the corrupting effect to nearby targets and restores melee energy" but i see no energy return to me.
i tested it many times in a lost sector, but despite meleeing my way in the lost sector or using Thorn to spread it, or any other weapon to kill a corrupted enemy i got no melee energy at all.
Stats list my melee cooldown as 52 second, and even after all the variable optioin mentioned, it was a 52 seconds of waiting to regain my melee
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Editado por Azoths_Gambit: 12/22/2020 12:47:43 AMIt also some times doesn't effect Yellow Health Bars at all and some times doesn't work with ranged melees.
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3 RespuestasHi there, Thanks for your report. Could you provide a video of this occurring so we can pass it along to the developers? Youtube links work best.
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Yeah I was about to post the same thing it's definitely not returning melee energy.
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Yeah noticed this too. Although to be fair, even without restoring melee it’s still incredibly good for addclear. I honestly just hope they don’t nerf this
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6 RespuestasThis. It also has the issue of not working on frozen targets, for absolutely no reason. Imagine running them in a strike only to have a single team-mate completely -blam!- them with a single grenade, it's really stupid.
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1 RespuestaMine seemed to be doing the same. I was using stasis subclass and have not checked to see if it works with others. One thing I do wonder is if it only returns melee if you kill something that’s affected by it rather than it dying by the poison itself.
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1 RespuestaChiming in to confirm I see no melee energy gained as well under all these conditions: -With and without Thorn -Direct melee kills vs poison kills -Direct melee kill with charged melee -All variants of melee abilities on warlock