So your one of the tards running nightstalker with invis huh! Yeah invis needs Nerfed, that super will always be bad, your argument is invalid, good day!
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If you think invis needs nerfing, perhaps you should look in a mirror before judging others. Hunters are still clearly visible, can still be one shot, will still ping the radar if they sprint or double jump, and light it up like a Christmas tree if within shotgun /melee range. What else do you need to take them out, a huge flashing neon "Shoot Me" sign?
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[quote]If you think invis needs nerfing, perhaps you should look in a mirror before judging others. Hunters are still clearly visible, can still be one shot, will still ping the radar if they sprint or double jump, and light it up like a Christmas tree if within shotgun /melee range. What else do you need to take them out, a huge flashing neon "Shoot Me" sign?[/quote] Nah, he wouldn’t be able to see his reflection. He’s clearly blind.
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OK so if invis is as poor as you say it is you wont mind losing it altogether in PVP then right? Please start a petition to disable invis in PvP, I'll happily sign that!
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So long as it's replaced by something that actually works and is in line with the class archetype. Hunters are supposed to be lone wolfs, masters of stealth, ambush, hit-and-run, flanking, and all sorts of other attacks other than holding the line or charging forward (that's Titans.) If you have a better idea how to enable that style of gameplay, I'll happily support you.
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Ahh OK, so you think Titans should be able to rush forwards, OK cool me too. Would you support the return of the juggernaut shield then?
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Perhaps, or hold the line at the back, or both? I don't know what the Juggernaut shield did as I didn't play D1. I'll check it out when I get a chance. In general I would be supportive for any changes that make classes a lot more archetypal in PvE without breaking the PvP sandbox. Probably best if they balance them separately, to be honest.
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Lol, that whole fkn statement was wrong! Don't u play crucible? Invis hunters won't engage unless there invis and no they don't ping on the radar because they spend there time crouched 90% of the game! They're really not that easily seen, especially when your dealing with players that are actually in the action and in the fight!
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...not only is it easy to see the invisibility, the sound of the activation is loud. If you’re self aware while pvping, you could clearly anticipate the hunter coming for you
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People either crouch or they engage, so which is it? If you sprint, you ping. If you double jump, you ping. How are they engaging you, exactly, by crouch walking? And yes, I've domed enough Spectrals to know what I'm talking about. Not to mention having been domed while invis a million times myself. From all the way across the map, too, so even AA works (at least on PC.)