Between the activation and “cool boy animations” (insert shooop schwoop boop noises) the actual tether time takes way too long. By the time the tether hits it’s often too late and I’m dead before the enemy is actually tethered, my tether being successful is relegated to my teammates getting the kill AFTER I am dead (A successful super is assists lol). A fair adjustment would be speeding up tether and/or for it to release a large (slightly larger than suppression grenade) suppression AOE upon arrow impact.
Funny story: I shot a tether at a whirlwind guard that simply just disappeared, hunter kept swinging away while it just disappeared...how does a super that is all about suppression get blocked. You can’t block a tractor cannon so why would a whole super get blocked.
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1 RespuestaEditado por zombdestroyer: 7/6/2020 4:13:05 AMYeah I almost always trade when someone tries to hit me with tether even if it’s a direct impact. Sometimes I’ll just straight up kill them before the tether even activates. Arcstrider is a different story entirely, feels invincible against anything besides thundercrash or (far less consistently) suppression nade.