Nice ONE 150 rpm cannon.
Love when bungie complain about variety then force everyone to not use variety
English
-
Jack queen king 3 has entered the chat Also, now, people may actually consider a 140 or 110 whereas previously anything that wasn’t a 150 was garbage
-
[quote]Jack queen king 3 has entered the chat[/quote] Never been killed by that gun ever in pvp, omolon cannons were never popular and it will be full for promise [quote]Also, now, people may actually consider a 140 or 110 whereas previously anything that wasn’t a 150 was garbage[/quote] Or they'll just use dire promise
-
Until it’s sunset And JQK3 has a a base aim assist stat of 80 something
-
Jqk will be sunset before dire promise so it won't see use Theres a reason you dont see that cannon used by anyone I think the only decent omilin cannon was the uffern back on D1 and only due to its low mag size + luck in the chamber
-
Well yeah, once all 150s are sunset, people will have a reason to use 140s or 110s or 180s. And what’s wrong with Omolon HCs?
-
They wont they'll likely just go full in on 600 autos or pulses
-
What happens when those get nerfed or sunset?
-
Gnawing hunger just dropped this season and wont be retired for a long time
-
A long time is still a time
-
Sure, what's your point? That for the next year people that enjoy 150 hand cannons are stuck using dire promise? Without retirement there would be dire promise, rose, not forgotten, lunas, midnight coup, the dreaming city hc, and spare rations 1 vs 7 viable options. More variety with no sunset.
-
Funny how dire promise is the only HC that anyone uses Literally no one uses any other 150 hand cannons.
-
I actually use a godroll true prophecy sometimes. It has big range and hits like truck.
-
[quote]Funny how dire promise is the only HC that anyone uses Literally no one uses any other 150 hand cannons.[/quote] Did you just claim no one uses spare rations? Or not forgotten?
-
From destinytracker: Dire promise is used by 3% of players Spare rations is used by 1.5% of players The next hand cannon down the list is NF, used by .3% of players
-
From dtr Pre-retirement Dire promise 2.96% Spare is used by 1.75% Lunas 1.35% Waking vigil .5% Nf .5% Rose .2% Post retirement assuming everyone running hand cannons today keep doing so: Dire promise 7.26% Yeah so much for variety or change
-
Not unless there are new hand cannons.
-
They are retiring 6 hand cannons and you think they will replace them with as many? You are only fooling yourself
-
There are SUPPOSED to be less.
-
Uh huh. So less weapons is the way its supposed to be. Yet you’re saying it’s wrong for people to all be using the same sword? Make up your mind.
-
Yes. When options are limited, there is more of a chance for underused weapons to be used. Whereas without sunsetting, those weapons would NEVER be used, and would just be dismantled immediately, while everyone continues using their mountaintop and their waking vigil forever.
-
Except you’re also arguing that people are only using Discount Drinker. If sunsetting is supposed to beneficial to diversity, why aren’t people using Negative Space?
-
Because falling guillotine is too powerful. When it gets sunset though, people will have to use more than just that sword, and so there will be variety in weapon choices.
-
Editado por Doctor_Roidberg: 6/30/2020 2:57:27 PMFalling guillotine is too powerful because Bungie doesnt use their brains when balancing weapons. Basic logic states that a heavy attack that uses one less ammo than Adaptive frames while attacking in an area should do less damage than one styled after the Phoenix Uppercut, yet here we are. Your entire argument is unraveled with one idea: [b]Bungie’s failure to properly balance weapons shouldn’t result in player time being [i]wasted.[/i][/b] Practically every other franchise understands this concept and balances things with sandbox tuning. That thing we get maybe once a SEASON with Bungie. Additionally, you’re still not addressing the ignorance of your assertion that less weapons means more diversity. You would be better off making the argument that removing the current meta promotes diversity, that at least sounds like it has a little merit to it (despite the fact that it’s countered by the basic fact that there will ALWAYS be a meta, and removing the current meta simply causes it to be replaced by another one.)
-
There are supposed to be less options? How is that good for players in anyway?
-
They’re retiring every single energy Scout rifle ever. And havent offered a single one to replace any of them. Especially not one for each Ac Solar and Void option.