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Destiny 2

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1/30/2020 8:47:46 PM
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Raid Ideas! Leave your own Below.

I saw a post a while ago detailing a raid under the waves of titan. What other ideas for raid encounters and storyline do y'all have?

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  • Raid Name: The Planetery Mind Enemy: Vex Planet: Nessus Encounter details: [spoiler] The Vex have been working on a self replicating technology similar to SIVA, stop them from discovering this technology and prevent it from ever occurring again. Firstly you’re graced with a huge tree based jumping puzzle, leaping from branch to branch across a massive pit to reach a large Radiolarian lake. Encounter 1: Intercept the mass-data transfer. There are four pillars on each side of the lake, shapes like a diamond. These four pillars each have small jumping puzzles to reach the top. On top of each pillar is a plate and a symbol. A Hydra will spawn in the middle of the lake, with a certain name. Kill this Hydra and step on the plate with the symbol that corresponds with the hydra’s name to spawn the next. Once all four are active, the middle of the lake opens, pour Radiolaria deep inside the Nessus core. Enter the pit and do another jumping puzzle across the vertically flowing Radiolaria to get down. (Secret chest) Encounter 2: Awaken the Core Management Mind. There are three Radiolaria wells each evenly spaced apart in a triangle, with a circular tunnel connecting them. Defend these wells until they each create a Bypass key part, once one well makes one, bring it to the center and defend the center and all wells until all six parts are in the central well (they key parts slow the carrier and supplicants spawn which can destroy the key part). Once all parts are in, the central well will summon a tonne of supplicants, kill them all (if enough explode on the central well, the process has to restart from the beginning). Encounter 3: Kill the Core Management Mind The Core management mind will roam the tunnels of the area, and insta-kill-stomp guardians (don’t die to this it’s just a mechanic). Guardians must defend the wells yet again, and wait for key parts to spawn. Carry these parts to the center to spawn a named hydra. Kill the named hydra and the boss will go to the Well with the correct symbol (they also each have specific symbols corresponding to the name of a certain hydra, like encounter 1). Once the boss is there, he’ll stomp on the well. And go to the center, from where he’ll expose his core (which can be shot from all sides) and that’s Damage phase. Rinse and repeat til dead. Once he’s dead. Loot will spawn, and the center will have a small hole (one guardian at a time) and another vertical Radiolaria/ underground tree root jumping puzzle is here. (Secret chest) Encounter 4: Kill the Planetery Mind. You’re now in a huge, sphere, I mean massive. With the floor around in the shape of a hexagon. The boss is the walls that surround you, no specific crit spot, just shoot. Its immune for now. Each corner of the hexagon has a plate each guardian must defend. Supplicants spawn that crazy (perish mortal), and one plate will spawn a specific named hydra after a period of time, kill that, and a plate will the corresponding symbol will now become a well. All players defend that well until it spawns a part, one player must now grab the part and cross a jumping puzzle to dump that part in the middle of the sphere. Repeat until all six plates have put their part in (plates that have already dumped their part are no longer attacked) once all parts are in, all players must cross a jumping puzzle to get to the middle, and then it’s DPS time. Repeat until dead. Encounter 5: Escape the Nessus Core. once it’s dead and all loot is collected. Step on another plate. Radiolaria begins to fill the sphere. Escape the entire raid back to the beginning and stand on the four plates at the start to close the hole and end the raid. Final loot. [/spoiler] Loot details [spoiler] -Obviously there’s a full armour set for each class, Radiolaria and glass in a big theme. All weapons have Radiolaria rounds: rounds that leave a small puddle with DoT effects -Low damage, fast firing Scout rifle. -Medium damage, medium firing rate auto. -Medium impact, medium range trace rifle. -super high impact, super slow firing sidearm. -High velocity, high fire rate, 4 magazine rocket launcher with tracking rounds of course. -Medium damage, medium fire rage machine gun. Exotic: [i]Processor[/i] [b]Data, Analysis, decision. Dead.[/b] Primary Pulse Rifle Intrinsic: Radiolaria Rounds (General buff to the DoT effect since exotic) Exotic: Precess Radiolaria puddles regenerate ammo within magazine and increase damage (25% additional with other buffs cause why not?) [/spoiler] I know the Vex are now as overdone as the hive were in D1, but at least they’re cooler.

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