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Destiny 2

Hablemos de Destiny 2.
Editado por CrazyK-9Ty: 1/16/2020 1:14:59 AM
63

Sentinel Shield throw tracking is ridiculous (Personal Opinion)

I've been on the receiving end of this multiple times. Sentinel titan throws a shield in the room, said shield bounces off of walls 3 or 4 times to OHK me and 2 other teammates. I think the hit registration is fine but imo I think the shield needs to keep going the same direction if you hit or miss, not be rewarded for hitting a couple walls and getting a multi kill due to insane tracking after hitting the 1st target. And again trust me when I say I've been on the receiving end of this many many times. Edit: I'm saying the shield projectile needs to A) Stay its course after hitting the 1st target. B) Reduce tracking after the 1st kill, too rewarding/forgiving as is, should really be toned down C) After first shield throw kill follow up shield hits don't ohk. Example: 2nd guardian hit left with 25% health and 3rd guardian hit left with 50%. D) a combination of suggestions B and C. This would strictly be a PVP NERF but still make the super viable. Thank you commenters for some of your suggestions. Edit #2: Tracking as most others in the comments have mentioned, starts to kick in after the shield ricocheted off a surface or guardian. My opinion is the the tracking is wildly aggressive after the fact. I want the the shield to revolve more around skill than luck and these suggestions promote that. And for those wondering I am a WARLOCK MAIN, idk why every other titan in the chat is assuming I'm a hunter main, sure he's neglected but I'll get back to using him eventually.

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